main/enums.c \
main/eval.c \
main/extensions.c \
+ main/fbobject.c \
main/feedback.c \
main/fog.c \
+ main/framebuffer.c \
main/get.c \
main/getstring.c \
main/hash.c \
main/points.c \
main/polygon.c \
main/rastpos.c \
+ main/renderbuffer.c \
main/state.c \
main/stencil.c \
main/texcompress.c \
main/texcompress_s3tc.c \
main/texcompress_fxt1.c \
+ main/texenvprogram.c \
main/texformat.c \
main/teximage.c \
+ main/texrender.c \
main/texobj.c \
main/texstate.c \
main/texstore.c \
swrast/s_aatriangle.c \
swrast/s_accum.c \
swrast/s_alpha.c \
- swrast/s_alphabuf.c \
swrast/s_atifragshader.c \
- swrast/s_auxbuffer.c \
swrast/s_bitmap.c \
swrast/s_blend.c \
swrast/s_buffers.c \
tnl/t_save_api.c \
tnl/t_save_loopback.c \
tnl/t_save_playback.c \
- tnl/t_vb_cull.c \
- tnl/t_vb_fog.c \
- tnl/t_vb_light.c \
- tnl/t_vb_normals.c \
- tnl/t_vb_points.c \
+ tnl/t_vb_arbprogram.c \
tnl/t_vb_program.c \
tnl/t_vb_render.c \
tnl/t_vb_texgen.c \
tnl/t_vb_texmat.c \
tnl/t_vb_vertex.c \
+ tnl/t_vb_cull.c \
+ tnl/t_vb_fog.c \
+ tnl/t_vb_light.c \
+ tnl/t_vb_normals.c \
+ tnl/t_vb_points.c \
+ tnl/t_vp_build.c \
tnl/t_vertex.c \
- tnl/t_vertex_c.c \
- tnl/t_vertex_codegen.c \
+ tnl/t_vertex_sse.c \
+ tnl/t_vertex_generic.c \
tnl/t_vtx_api.c \
tnl/t_vtx_generic.c \
tnl/t_vtx_x86.c \
tnl/t_vtx_eval.c \
tnl/t_vtx_exec.c
+
+
SHADER_SOURCES = \
shader/arbfragparse.c \
shader/arbprogparse.c \
shader/arbprogram.c \
shader/arbvertparse.c \
shader/atifragshader.c \
- shader/grammar_mesa.c \
+ shader/grammar/grammar_mesa.c \
shader/nvfragparse.c \
shader/nvprogram.c \
shader/nvvertexec.c \
shader/shaderobjects.c \
shader/shaderobjects_3dlabs.c
-SLANG_SOURCES = \
+SLANG_C_SOURCES = \
shader/slang/MachineIndependent/preprocessor/atom.c \
shader/slang/MachineIndependent/preprocessor/cpp.c \
shader/slang/MachineIndependent/preprocessor/cppstruct.c \
shader/slang/MachineIndependent/preprocessor/tokens.c
SLANG_CPP_SOURCES = \
- shader/slang/slang_mesa.cpp
-
+ shader/slang/slang_mesa.cpp \
+ shader/slang/MachineIndependent/Gen_glslang.cpp \
+ shader/slang/MachineIndependent/Gen_glslang_tab.cpp \
+ shader/slang/MachineIndependent/InfoSink.cpp \
+ shader/slang/MachineIndependent/Initialize.cpp \
+ shader/slang/MachineIndependent/Intermediate.cpp \
+ shader/slang/MachineIndependent/intermOut.cpp \
+ shader/slang/MachineIndependent/IntermTraverse.cpp \
+ shader/slang/MachineIndependent/parseConst.cpp \
+ shader/slang/MachineIndependent/ParseHelper.cpp \
+ shader/slang/MachineIndependent/PoolAlloc.cpp \
+ shader/slang/MachineIndependent/QualifierAlive.cpp \
+ shader/slang/MachineIndependent/RemoveTree.cpp \
+ shader/slang/MachineIndependent/ShaderLang.cpp \
+ shader/slang/MachineIndependent/SymbolTable.cpp \
+ shader/slang/OGLCompilersDLL/Initialisation.cpp \
+ shader/slang/OSDependent/Linux/ossource.cpp
+
+SLANG_SOURCES = \
+ shader/slang/slang_assemble.c \
+ shader/slang/slang_assemble_assignment.c \
+ shader/slang/slang_assemble_conditional.c \
+ shader/slang/slang_assemble_constructor.c \
+ shader/slang/slang_assemble_typeinfo.c \
+ shader/slang/slang_compile.c \
+ shader/slang/slang_execute.c \
+ shader/slang/slang_preprocess.c \
+ shader/slang/slang_storage.c \
+ shader/slang/slang_utility.c
ASM_C_SOURCES = \
x86/common_x86.c \
x86/x86.c \
x86/3dnow.c \
x86/sse.c \
+ x86/rtasm/x86sse.c \
sparc/sparc.c \
- ppc/common_ppc.c
+ ppc/common_ppc.c \
+ x86-64/x86-64.c
X86_SOURCES = \
x86/common_x86_asm.S \
X86_API = \
x86/glapi_x86.S
+X86-64_SOURCES = \
+ x86-64/xform4.S
+
SPARC_SOURCES = \
sparc/clip.S \
sparc/norm.S \
SPARC_API = \
sparc/glapi_sparc.S
-COMMON_DRIVER_SOURCES = \
+COMMON_DRIVER_SOURCES = \
drivers/common/driverfuncs.c
X11_DRIVER_SOURCES = \
drivers/x11/fakeglx.c \
drivers/x11/xfonts.c \
drivers/x11/xm_api.c \
+ drivers/x11/xm_buffer.c \
drivers/x11/xm_dd.c \
drivers/x11/xm_line.c \
drivers/x11/xm_span.c \
$(SHADER_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
- $(ASM_C_SOURCES)
-# $(SLANG_SOURCES) \
+ $(ASM_C_SOURCES) \
+ $(SLANG_SOURCES)
+
+# $(SLANG_C_SOURCES)
### Object files
+#CORE_OBJECTS = $(CORE_SOURCES:.c=.o) $(SLANG_CPP_SOURCES:.cpp=.o)
CORE_OBJECTS = $(CORE_SOURCES:.c=.o)
-# $(SLANG_CPP_SOURCES:.cpp=.o)
OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
-I$(TOP)/src/mesa/math \
-I$(TOP)/src/mesa/tnl \
-I$(TOP)/src/mesa/shader \
+ -I$(TOP)/src/mesa/shader/grammar \
-I$(TOP)/src/mesa/shader/slang \
-I$(TOP)/src/mesa/shader/slang/OSDependent/Linux \
-I$(TOP)/src/mesa/shader/slang/OGLCompilersDLL \