mesa: remove unused api_eval.h header file
[mesa.git] / src / mesa / sources
index 9e56694893ed0b83d36cb17a9a026051f8a48ae5..23b03932be652eb011bd87fed345481a12400b82 100644 (file)
@@ -2,6 +2,7 @@
 
 MAIN_SOURCES = \
        main/api_arrayelt.c \
+       main/api_exec.c \
        main/api_loopback.c \
        main/api_noop.c \
        main/api_validate.c \
@@ -11,6 +12,7 @@ MAIN_SOURCES = \
        main/blend.c \
        main/bufferobj.c \
        main/buffers.c \
+       main/clear.c \
        main/clip.c \
        main/colortab.c \
        main/context.c \
@@ -42,13 +44,17 @@ MAIN_SOURCES = \
        main/matrix.c \
        main/mipmap.c \
        main/mm.c \
+       main/multisample.c \
        main/pixel.c \
+       main/pixelstore.c \
        main/points.c \
        main/polygon.c \
        main/queryobj.c \
        main/rastpos.c \
        main/rbadaptors.c \
+       main/readpix.c \
        main/renderbuffer.c \
+       main/scissor.c \
        main/shaders.c \
        main/state.c \
        main/stencil.c \
@@ -151,7 +157,7 @@ VBO_SOURCES = \
        vbo/vbo_save_draw.c \
        vbo/vbo_save_loopback.c 
 
-VF_SOURCES = \
+__VF_SOURCES = \
        vf/vf.c \
        vf/vf_generic.c \
        vf/vf_sse.c
@@ -172,6 +178,8 @@ STATETRACKER_SOURCES = \
        state_tracker/st_atom_texture.c \
        state_tracker/st_atom_viewport.c \
        state_tracker/st_cb_accum.c \
+       state_tracker/st_cb_bitmap.c \
+       state_tracker/st_cb_blit.c \
        state_tracker/st_cb_bufferobjects.c \
        state_tracker/st_cb_clear.c \
        state_tracker/st_cb_flush.c \
@@ -184,7 +192,6 @@ STATETRACKER_SOURCES = \
        state_tracker/st_cb_readpixels.c \
        state_tracker/st_cb_strings.c \
        state_tracker/st_cb_texture.c \
-       state_tracker/st_cache.c \
        state_tracker/st_context.c \
        state_tracker/st_debug.c \
        state_tracker/st_draw.c \
@@ -212,6 +219,7 @@ SHADER_SOURCES = \
        shader/prog_parameter.c \
        shader/prog_print.c \
        shader/prog_statevars.c \
+       shader/prog_uniform.c \
        shader/programopt.c \
        shader/shader_api.c \
 
@@ -243,10 +251,8 @@ ASM_C_SOURCES =    \
        x86/x86.c \
        x86/3dnow.c \
        x86/sse.c \
-       x86/rtasm/x86sse.c \
        sparc/sparc.c \
        ppc/common_ppc.c \
-       ppc/rtasm/spe_asm.c \
        x86-64/x86-64.c
 
 X86_SOURCES =                  \
@@ -288,54 +294,14 @@ SPARC_API =                       \
 __COMMON_DRIVER_SOURCES =                      \
        drivers/common/driverfuncs.c
 
-OSMESA_DRIVER_SOURCES = \
-       drivers/osmesa/osmesa.c
-
-GLIDE_DRIVER_SOURCES =                 \
-       drivers/glide/fxapi.c           \
-       drivers/glide/fxdd.c            \
-       drivers/glide/fxddspan.c        \
-       drivers/glide/fxddtex.c         \
-       drivers/glide/fxsetup.c         \
-       drivers/glide/fxtexman.c        \
-       drivers/glide/fxtris.c          \
-       drivers/glide/fxvb.c            \
-       drivers/glide/fxglidew.c        \
-       drivers/glide/fxg.c
-
-SVGA_DRIVER_SOURCES =                  \
-       drivers/svga/svgamesa.c         \
-       drivers/svga/svgamesa8.c        \
-       drivers/svga/svgamesa15.c       \
-       drivers/svga/svgamesa16.c       \
-       drivers/svga/svgamesa24.c       \
-       drivers/svga/svgamesa32.c
-
-FBDEV_DRIVER_SOURCES =                 \
-       drivers/fbdev/glfbdev.c
 
 
 ### All the core C sources
 
-ALL_SOURCES = \
-       $(GLAPI_SOURCES)        \
-       $(SOLO_SOURCES)         \
-       $(MESA_ASM_SOURCES)             \
-       $(COMMON_DRIVER_SOURCES)\
-       $(X11_DRIVER_SOURCES)   \
-       $(FBDEV_DRIVER_SOURCES) \
-       $(OSMESA_DRIVER_SOURCES)
-
-SOLO_SOURCES = \
+MESA_SOURCES = \
        $(MAIN_SOURCES)         \
        $(MATH_SOURCES)         \
        $(VBO_SOURCES)          \
-       $(VF_SOURCES)           \
-       $(DRAW_SOURCES)         \
-       $(TGSIEXEC_SOURCES)     \
-       $(TGSIUTIL_SOURCES)     \
-       $(PIPEUTIL_SOURCES)     \
-       $(STATECACHE_SOURCES)   \
        $(STATETRACKER_SOURCES) \
        $(TNL_SOURCES)          \
        $(SHADER_SOURCES)       \
@@ -344,29 +310,26 @@ SOLO_SOURCES = \
        $(ASM_C_SOURCES)        \
        $(SLANG_SOURCES)
 
-CORE_SOURCES = \
+ALL_SOURCES = \
+       $(MESA_SOURCES)         \
        $(GLAPI_SOURCES)        \
-       $(SOLO_SOURCES)
+       $(MESA_ASM_SOURCES)     \
+       $(COMMON_DRIVER_SOURCES)
 
 
 ### Object files
 
-SOLO_OBJECTS = \
-       $(SOLO_SOURCES:.c=.o) \
+MESA_OBJECTS = \
+       $(MESA_SOURCES:.c=.o) \
        $(MESA_ASM_SOURCES:.S=.o)
 
 GLAPI_OBJECTS = \
        $(GLAPI_SOURCES:.c=.o) \
        $(GLAPI_ASM_SOURCES:.S=.o)
 
-CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS)
-
-OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
 
 COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
 
-FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o)
-
 
 
 ### Include directories
@@ -378,13 +341,3 @@ INCLUDE_DIRS = \
        -I$(TOP)/src/gallium/include \
        -I$(TOP)/src/gallium/drivers \
        -I$(TOP)/src/gallium/auxiliary
-
-OLD_INCLUDE_DIRS = \
-       -I$(TOP)/src/mesa/tnl \
-       -I$(TOP)/src/mesa/math \
-       -I$(TOP)/src/mesa/swrast \
-       -I$(TOP)/src/mesa/swrast_setup \
-       -I$(TOP)/src/mesa/shader \
-       -I$(TOP)/src/mesa/shader/grammar \
-       -I$(TOP)/src/mesa/shader/slang \
-       -I$(TOP)/s$(TOP)/src/gallium/auxiliary/tgsi