MAIN_SOURCES = \
main/api_arrayelt.c \
+ main/api_exec.c \
main/api_loopback.c \
main/api_noop.c \
main/api_validate.c \
main/blend.c \
main/bufferobj.c \
main/buffers.c \
+ main/clear.c \
main/clip.c \
main/colortab.c \
main/context.c \
main/matrix.c \
main/mipmap.c \
main/mm.c \
+ main/multisample.c \
main/pixel.c \
+ main/pixelstore.c \
main/points.c \
main/polygon.c \
main/queryobj.c \
main/rastpos.c \
main/rbadaptors.c \
+ main/readpix.c \
main/renderbuffer.c \
+ main/scissor.c \
main/shaders.c \
main/state.c \
main/stencil.c \
vbo/vbo_save_draw.c \
vbo/vbo_save_loopback.c
-VF_SOURCES = \
+__VF_SOURCES = \
vf/vf.c \
vf/vf_generic.c \
vf/vf_sse.c
state_tracker/st_atom_texture.c \
state_tracker/st_atom_viewport.c \
state_tracker/st_cb_accum.c \
+ state_tracker/st_cb_bitmap.c \
+ state_tracker/st_cb_blit.c \
state_tracker/st_cb_bufferobjects.c \
state_tracker/st_cb_clear.c \
state_tracker/st_cb_flush.c \
state_tracker/st_cb_readpixels.c \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
- state_tracker/st_cache.c \
state_tracker/st_context.c \
state_tracker/st_debug.c \
state_tracker/st_draw.c \
shader/prog_parameter.c \
shader/prog_print.c \
shader/prog_statevars.c \
+ shader/prog_uniform.c \
shader/programopt.c \
shader/shader_api.c \
x86/x86.c \
x86/3dnow.c \
x86/sse.c \
- x86/rtasm/x86sse.c \
sparc/sparc.c \
ppc/common_ppc.c \
- ppc/rtasm/spe_asm.c \
x86-64/x86-64.c
X86_SOURCES = \
__COMMON_DRIVER_SOURCES = \
drivers/common/driverfuncs.c
-OSMESA_DRIVER_SOURCES = \
- drivers/osmesa/osmesa.c
-
-GLIDE_DRIVER_SOURCES = \
- drivers/glide/fxapi.c \
- drivers/glide/fxdd.c \
- drivers/glide/fxddspan.c \
- drivers/glide/fxddtex.c \
- drivers/glide/fxsetup.c \
- drivers/glide/fxtexman.c \
- drivers/glide/fxtris.c \
- drivers/glide/fxvb.c \
- drivers/glide/fxglidew.c \
- drivers/glide/fxg.c
-
-SVGA_DRIVER_SOURCES = \
- drivers/svga/svgamesa.c \
- drivers/svga/svgamesa8.c \
- drivers/svga/svgamesa15.c \
- drivers/svga/svgamesa16.c \
- drivers/svga/svgamesa24.c \
- drivers/svga/svgamesa32.c
-
-FBDEV_DRIVER_SOURCES = \
- drivers/fbdev/glfbdev.c
### All the core C sources
-ALL_SOURCES = \
- $(GLAPI_SOURCES) \
- $(SOLO_SOURCES) \
- $(MESA_ASM_SOURCES) \
- $(COMMON_DRIVER_SOURCES)\
- $(X11_DRIVER_SOURCES) \
- $(FBDEV_DRIVER_SOURCES) \
- $(OSMESA_DRIVER_SOURCES)
-
-SOLO_SOURCES = \
+MESA_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
$(VBO_SOURCES) \
- $(VF_SOURCES) \
- $(DRAW_SOURCES) \
- $(TGSIEXEC_SOURCES) \
- $(TGSIUTIL_SOURCES) \
- $(PIPEUTIL_SOURCES) \
- $(STATECACHE_SOURCES) \
$(STATETRACKER_SOURCES) \
$(TNL_SOURCES) \
$(SHADER_SOURCES) \
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
-CORE_SOURCES = \
+ALL_SOURCES = \
+ $(MESA_SOURCES) \
$(GLAPI_SOURCES) \
- $(SOLO_SOURCES)
+ $(MESA_ASM_SOURCES) \
+ $(COMMON_DRIVER_SOURCES)
### Object files
-SOLO_OBJECTS = \
- $(SOLO_SOURCES:.c=.o) \
+MESA_OBJECTS = \
+ $(MESA_SOURCES:.c=.o) \
$(MESA_ASM_SOURCES:.S=.o)
GLAPI_OBJECTS = \
$(GLAPI_SOURCES:.c=.o) \
$(GLAPI_ASM_SOURCES:.S=.o)
-CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS)
-
-OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
-FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o)
-
### Include directories
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/drivers \
-I$(TOP)/src/gallium/auxiliary
-
-OLD_INCLUDE_DIRS = \
- -I$(TOP)/src/mesa/tnl \
- -I$(TOP)/src/mesa/math \
- -I$(TOP)/src/mesa/swrast \
- -I$(TOP)/src/mesa/swrast_setup \
- -I$(TOP)/src/mesa/shader \
- -I$(TOP)/src/mesa/shader/grammar \
- -I$(TOP)/src/mesa/shader/slang \
- -I$(TOP)/s$(TOP)/src/gallium/auxiliary/tgsi