tnl/t_context.c \
tnl/t_pipeline.c \
tnl/t_draw.c \
- tnl/t_rasterpos.c \
tnl/t_vb_program.c \
tnl/t_vb_render.c \
tnl/t_vb_texgen.c \
vbo/vbo_save_draw.c \
vbo/vbo_save_loopback.c
-VF_SOURCES = \
- vf/vf.c \
- vf/vf_generic.c \
- vf/vf_sse.c
-
-
-DRAW_SOURCES = \
- pipe/draw/draw_arrays.c \
- pipe/draw/draw_clip.c \
- pipe/draw/draw_context.c\
- pipe/draw/draw_cull.c \
- pipe/draw/draw_feedback.c \
- pipe/draw/draw_flatshade.c \
- pipe/draw/draw_offset.c \
- pipe/draw/draw_prim.c \
- pipe/draw/draw_twoside.c \
- pipe/draw/draw_vertex.c \
- pipe/draw/draw_vertex_cache.c \
- pipe/draw/draw_vertex_fetch.c \
- pipe/draw/draw_vertex_shader.c \
- pipe/draw/draw_unfilled.c
-
-TGSIEXEC_SOURCES = \
- pipe/tgsi/exec/tgsi_build.c \
- pipe/tgsi/exec/tgsi_dump.c \
- pipe/tgsi/exec/tgsi_exec.c \
- pipe/tgsi/exec/tgsi_parse.c \
- pipe/tgsi/exec/tgsi_sse2.c \
- pipe/tgsi/exec/tgsi_util.c
-
-TGSIDECO_SOURCES = \
- pipe/tgsi/deco/deco_caps.c
-
-TGSIMESA_SOURCES = \
- pipe/tgsi/mesa/mesa_to_tgsi.c
-
-STATETRACKER_SOURCES = \
- state_tracker/st_atom.c \
- state_tracker/st_atom_alphatest.c \
- state_tracker/st_atom_blend.c \
- state_tracker/st_atom_clear_color.c \
- state_tracker/st_atom_clip.c \
- state_tracker/st_atom_constbuf.c \
- state_tracker/st_atom_depth.c \
- state_tracker/st_atom_fixedfunction.c \
- state_tracker/st_atom_framebuffer.c \
- state_tracker/st_atom_fs.c \
- state_tracker/st_atom_sampler.c \
- state_tracker/st_atom_scissor.c \
- state_tracker/st_atom_setup.c \
- state_tracker/st_atom_stencil.c \
- state_tracker/st_atom_stipple.c \
- state_tracker/st_atom_texture.c \
- state_tracker/st_atom_viewport.c \
- state_tracker/st_atom_vs.c \
- state_tracker/st_cb_bufferobjects.c \
- state_tracker/st_cb_clear.c \
- state_tracker/st_cb_flush.c \
- state_tracker/st_cb_drawpixels.c \
- state_tracker/st_cb_fbo.c \
- state_tracker/st_cb_program.c \
- state_tracker/st_cb_queryobj.c \
- state_tracker/st_cb_rasterpos.c \
- state_tracker/st_cb_readpixels.c \
- state_tracker/st_cb_strings.c \
- state_tracker/st_cb_texture.c \
- state_tracker/st_context.c \
- state_tracker/st_draw.c \
- state_tracker/st_format.c \
- state_tracker/st_mipmap_tree.c
SHADER_SOURCES = \
shader/arbprogparse.c \
shader/prog_parameter.c \
shader/prog_print.c \
shader/prog_statevars.c \
+ shader/prog_uniform.c \
shader/programopt.c \
shader/shader_api.c \
COMMON_DRIVER_SOURCES = \
drivers/common/driverfuncs.c
-X11_DRIVER_SOURCES = \
- drivers/x11/glxapi.c \
- drivers/x11/fakeglx.c \
- drivers/x11/xfonts.c \
- drivers/x11/xm_api.c \
- drivers/x11/xm_buffer.c \
- drivers/x11/xm_dd.c \
- drivers/x11/xm_glide.c \
- drivers/x11/xm_line.c \
- drivers/x11/xm_winsys.c \
- drivers/x11/xm_span.c \
- drivers/x11/xm_surface.c \
- drivers/x11/xm_tri.c
-
-OSMESA_DRIVER_SOURCES = \
- drivers/osmesa/osmesa.c
-
-GLIDE_DRIVER_SOURCES = \
- drivers/glide/fxapi.c \
- drivers/glide/fxdd.c \
- drivers/glide/fxddspan.c \
- drivers/glide/fxddtex.c \
- drivers/glide/fxsetup.c \
- drivers/glide/fxtexman.c \
- drivers/glide/fxtris.c \
- drivers/glide/fxvb.c \
- drivers/glide/fxglidew.c \
- drivers/glide/fxg.c
-
-SVGA_DRIVER_SOURCES = \
- drivers/svga/svgamesa.c \
- drivers/svga/svgamesa8.c \
- drivers/svga/svgamesa15.c \
- drivers/svga/svgamesa16.c \
- drivers/svga/svgamesa24.c \
- drivers/svga/svgamesa32.c
-
-FBDEV_DRIVER_SOURCES = \
- drivers/fbdev/glfbdev.c
### All the core C sources
-ALL_SOURCES = \
- $(GLAPI_SOURCES) \
- $(SOLO_SOURCES) \
- $(ASM_SOURCES) \
- $(COMMON_DRIVER_SOURCES)\
- $(X11_DRIVER_SOURCES) \
- $(FBDEV_DRIVER_SOURCES) \
- $(OSMESA_DRIVER_SOURCES)
-
-SOLO_SOURCES = \
+MESA_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
$(VBO_SOURCES) \
- $(VF_SOURCES) \
- $(DRAW_SOURCES) \
- $(TGSIEXEC_SOURCES) \
- $(TGSIDECO_SOURCES) \
- $(TGSIMESA_SOURCES) \
- $(STATETRACKER_SOURCES) \
$(TNL_SOURCES) \
$(SHADER_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
+ $(COMMON_DRIVER_SOURCES) \
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
-CORE_SOURCES = \
+ALL_SOURCES = \
+ $(MESA_SOURCES) \
$(GLAPI_SOURCES) \
- $(SOLO_SOURCES)
+ $(ASM_SOURCES) \
+ $(COMMON_DRIVER_SOURCES)
+
### Object files
-SOLO_OBJECTS = \
- $(SOLO_SOURCES:.c=.o) \
+MESA_OBJECTS = \
+ $(MESA_SOURCES:.c=.o) \
$(ASM_SOURCES:.S=.o)
GLAPI_OBJECTS = \
$(GLAPI_SOURCES:.c=.o) \
$(ASM_API:.S=.o)
-CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS)
-
-OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
-FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o)
-
### Include directories
-I$(TOP)/src/mesa/shader/grammar \
-I$(TOP)/src/mesa/shader/slang \
-I$(TOP)/src/mesa/swrast \
- -I$(TOP)/src/mesa/swrast_setup \
- -I$(TOP)/src/mesa/pipe/tgsi
+ -I$(TOP)/src/mesa/swrast_setup