main/api_noop.c \
main/api_validate.c \
main/accum.c \
- main/arbparse.c \
- main/arbprogram.c \
- main/arbfragparse.c \
- main/arbvertparse.c \
main/attrib.c \
main/blend.c \
main/bufferobj.c \
main/light.c \
main/lines.c \
main/matrix.c \
- main/nvprogram.c \
- main/nvfragparse.c \
- main/nvvertexec.c \
- main/nvvertparse.c \
main/occlude.c \
main/pixel.c \
main/points.c \
main/polygon.c \
- main/program.c \
main/rastpos.c \
main/state.c \
main/stencil.c \
main/texcompress.c \
+ main/texcompress_s3tc.c \
+ main/texcompress_fxt1.c \
main/texformat.c \
main/teximage.c \
main/texobj.c \
main/texstate.c \
main/texstore.c \
- main/texutil.c \
main/varray.c \
main/vtxfmt.c
array_cache/ac_import.c
SWRAST_SOURCES = \
+ swrast/s_fragprog_to_c.c \
swrast/s_aaline.c \
swrast/s_aatriangle.c \
swrast/s_accum.c \
swrast/s_alpha.c \
swrast/s_alphabuf.c \
+ swrast/s_auxbuffer.c \
swrast/s_bitmap.c \
swrast/s_blend.c \
swrast/s_buffers.c \
swrast/s_readpix.c \
swrast/s_span.c \
swrast/s_stencil.c \
+ swrast/s_tcc.c \
swrast/s_texture.c \
swrast/s_texstore.c \
swrast/s_triangle.c \
SWRAST_SETUP_SOURCES = \
swrast_setup/ss_context.c \
- swrast_setup/ss_triangle.c \
- swrast_setup/ss_vb.c
+ swrast_setup/ss_triangle.c
TNL_SOURCES = \
tnl/t_array_api.c \
tnl/t_vb_texgen.c \
tnl/t_vb_texmat.c \
tnl/t_vb_vertex.c \
+ tnl/t_vertex.c \
+ tnl/t_vertex_c.c \
+ tnl/t_vertex_codegen.c \
tnl/t_vtx_api.c \
+ tnl/t_vtx_generic.c \
+ tnl/t_vtx_x86.c \
tnl/t_vtx_eval.c \
tnl/t_vtx_exec.c
+SHADER_SOURCES = \
+ shader/arbfragparse.c \
+ shader/arbprogparse.c \
+ shader/arbprogram.c \
+ shader/arbvertparse.c \
+ shader/grammar_mesa.c \
+ shader/nvfragparse.c \
+ shader/nvprogram.c \
+ shader/nvvertexec.c \
+ shader/nvvertparse.c \
+ shader/program.c
+
ASM_C_SOURCES = \
x86/common_x86.c \
x86/x86.c \
X86_SOURCES = \
x86/common_x86_asm.S \
- x86/glapi_x86.S \
x86/x86_xform2.S \
x86/x86_xform3.S \
x86/x86_xform4.S \
x86/sse_xform2.S \
x86/sse_xform3.S \
x86/sse_xform4.S \
- x86/sse_normal.S
+ x86/sse_normal.S \
+ tnl/t_vtx_x86_gcc.S
+
+X86_API = \
+ x86/glapi_x86.S
SPARC_SOURCES = \
sparc/clip.S \
- sparc/glapi_sparc.S \
sparc/norm.S \
sparc/xform.S
+SPARC_API = \
+ sparc/glapi_sparc.S
+
+COMMON_DRIVER_SOURCES = \
+ drivers/common/driverfuncs.c
+
X11_DRIVER_SOURCES = \
drivers/x11/glxapi.c \
drivers/x11/fakeglx.c \
$(MATH_SOURCES) \
$(ARRAY_CACHE_SOURCES) \
$(TNL_SOURCES) \
+ $(SHADER_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
$(ASM_C_SOURCES)
CORE_OBJECTS = $(CORE_SOURCES:.c=.o)
+OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
+
+COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
+
### Include directories
-I$(TOP)/src/mesa/main \
-I$(TOP)/src/mesa/glapi \
-I$(TOP)/src/mesa/math \
- -I$(TOP)/src/mesa/transform \
+ -I$(TOP)/src/mesa/tnl \
+ -I$(TOP)/src/mesa/shader \
-I$(TOP)/src/mesa/swrast \
-I$(TOP)/src/mesa/swrast_setup