Let's build again after the support for GL_ARB_draw_buffers was added.
[mesa.git] / src / mesa / sources
index cfe97df75fd0e757738408bdaaecf0831d634bd9..9845dc033b52285d49b6a15d425759187b0d7857 100644 (file)
@@ -125,6 +125,8 @@ TNL_SOURCES = \
        tnl/t_vb_texmat.c \
        tnl/t_vb_vertex.c \
        tnl/t_vertex.c \
+       tnl/t_vertex_c.c \
+       tnl/t_vertex_codegen.c \
        tnl/t_vtx_api.c \
        tnl/t_vtx_generic.c \
        tnl/t_vtx_x86.c \
@@ -152,7 +154,6 @@ ASM_C_SOURCES =     \
 
 X86_SOURCES =                  \
        x86/common_x86_asm.S    \
-       x86/glapi_x86.S         \
        x86/x86_xform2.S        \
        x86/x86_xform3.S        \
        x86/x86_xform4.S        \
@@ -170,12 +171,17 @@ X86_SOURCES =                     \
        x86/sse_normal.S \
        tnl/t_vtx_x86_gcc.S
 
+X86_API =                      \
+       x86/glapi_x86.S
+
 SPARC_SOURCES =                        \
        sparc/clip.S            \
-       sparc/glapi_sparc.S     \
        sparc/norm.S            \
        sparc/xform.S
 
+SPARC_API =                    \
+       sparc/glapi_sparc.S
+
 COMMON_DRIVER_SOURCES =                \
        drivers/common/driverfuncs.c