Added accum function/files.
[mesa.git] / src / mesa / sources
index d0fe3a979f76197388cbfe571127eab15f00d9dc..cf307401b23793fe83dd6b6ad84423fa9edbecae 100644 (file)
@@ -118,6 +118,7 @@ TNL_SOURCES = \
        tnl/t_context.c \
        tnl/t_pipeline.c \
        tnl/t_draw.c \
+       tnl/t_rasterpos.c \
        tnl/t_vb_program.c \
        tnl/t_vb_render.c \
        tnl/t_vb_texgen.c \
@@ -159,43 +160,73 @@ DRAW_SOURCES = \
        pipe/draw/draw_clip.c \
        pipe/draw/draw_context.c\
        pipe/draw/draw_cull.c \
+       pipe/draw/draw_debug.c \
+       pipe/draw/draw_feedback.c \
        pipe/draw/draw_flatshade.c \
        pipe/draw/draw_offset.c \
+       pipe/draw/draw_prim.c \
        pipe/draw/draw_twoside.c \
-       pipe/draw/draw_unfilled.c \
-       pipe/draw/draw_vb.c
-
-TGSICORE_SOURCES = \
-       pipe/tgsi/core/tgsi_build.c \
-       pipe/tgsi/core/tgsi_dump.c \
-       pipe/tgsi/core/tgsi_exec.c \
-       pipe/tgsi/core/tgsi_parse.c \
-       pipe/tgsi/core/tgsi_util.c
+       pipe/draw/draw_validate.c \
+       pipe/draw/draw_vertex.c \
+       pipe/draw/draw_vertex_cache.c \
+       pipe/draw/draw_vertex_fetch.c \
+       pipe/draw/draw_vertex_shader.c \
+       pipe/draw/draw_unfilled.c
+
+TGSIEXEC_SOURCES = \
+       pipe/tgsi/exec/tgsi_build.c \
+       pipe/tgsi/exec/tgsi_dump.c \
+       pipe/tgsi/exec/tgsi_exec.c \
+       pipe/tgsi/exec/tgsi_parse.c \
+       pipe/tgsi/exec/tgsi_sse2.c \
+       pipe/tgsi/exec/tgsi_util.c
+
+TGSIDECO_SOURCES = \
+       pipe/tgsi/deco/deco_caps.c
 
 TGSIMESA_SOURCES = \
        pipe/tgsi/mesa/mesa_to_tgsi.c
 
+STATECACHE_SOURCES = \
+       pipe/cso_cache/cso_hash.c \
+       pipe/cso_cache/cso_cache.c
+
 STATETRACKER_SOURCES = \
        state_tracker/st_atom.c \
        state_tracker/st_atom_alphatest.c \
        state_tracker/st_atom_blend.c \
        state_tracker/st_atom_clear_color.c \
        state_tracker/st_atom_clip.c \
+       state_tracker/st_atom_constbuf.c \
        state_tracker/st_atom_depth.c \
-       state_tracker/st_atom_fs.c \
-       state_tracker/st_atom_vs.c \
+       state_tracker/st_atom_fixedfunction.c \
        state_tracker/st_atom_framebuffer.c \
        state_tracker/st_atom_sampler.c \
        state_tracker/st_atom_scissor.c \
-       state_tracker/st_atom_setup.c \
-       state_tracker/st_atom_stencil.c \
+       state_tracker/st_atom_shader.c \
+       state_tracker/st_atom_rasterizer.c \
        state_tracker/st_atom_stipple.c \
+       state_tracker/st_atom_texture.c \
        state_tracker/st_atom_viewport.c \
+       state_tracker/st_cb_accum.c \
+       state_tracker/st_cb_bufferobjects.c \
        state_tracker/st_cb_clear.c \
+       state_tracker/st_cb_flush.c \
+       state_tracker/st_cb_drawpixels.c \
+       state_tracker/st_cb_fbo.c \
+       state_tracker/st_cb_feedback.c \
        state_tracker/st_cb_program.c \
-       state_tracker/st_draw.c \
+       state_tracker/st_cb_queryobj.c \
+       state_tracker/st_cb_rasterpos.c \
+       state_tracker/st_cb_readpixels.c \
+       state_tracker/st_cb_strings.c \
+       state_tracker/st_cb_texture.c \
+        state_tracker/st_cache.c \
        state_tracker/st_context.c \
-       state_tracker/st_texobj.c
+       state_tracker/st_draw.c \
+       state_tracker/st_format.c \
+       state_tracker/st_program.c \
+       state_tracker/st_mipmap_tree.c
 
 SHADER_SOURCES = \
        shader/arbprogparse.c \
@@ -296,6 +327,7 @@ X11_DRIVER_SOURCES =                \
        drivers/x11/xm_dd.c     \
        drivers/x11/xm_glide.c  \
        drivers/x11/xm_line.c   \
+       drivers/x11/xm_winsys.c \
        drivers/x11/xm_span.c   \
        drivers/x11/xm_surface.c        \
        drivers/x11/xm_tri.c
@@ -344,8 +376,10 @@ SOLO_SOURCES = \
        $(VBO_SOURCES)          \
        $(VF_SOURCES)           \
        $(DRAW_SOURCES)         \
-       $(TGSICORE_SOURCES)     \
+       $(TGSIEXEC_SOURCES)     \
+       $(TGSIDECO_SOURCES)     \
        $(TGSIMESA_SOURCES)     \
+       $(STATECACHE_SOURCES)   \
        $(STATETRACKER_SOURCES) \
        $(TNL_SOURCES)          \
        $(SHADER_SOURCES)       \