[intel] intel_batchbuffer_flush using uninit 'used' to check for buffer empty
[mesa.git] / src / mesa / sources
index e461840a9ef15213e5c60e641de43cb249cc8ac8..dbfc01d0edfb2270ee27b4e930a2ad2d2b4ef90c 100644 (file)
@@ -7,6 +7,7 @@ MAIN_SOURCES = \
        main/api_validate.c \
        main/accum.c \
        main/attrib.c \
+       main/arrayobj.c \
        main/blend.c \
        main/bufferobj.c \
        main/buffers.c \
@@ -16,16 +17,18 @@ MAIN_SOURCES = \
        main/convolve.c \
        main/debug.c \
        main/depth.c \
-       main/dispatch.c \
+       main/depthstencil.c \
        main/dlist.c \
        main/drawpix.c \
        main/enable.c \
        main/enums.c \
        main/eval.c \
+       main/execmem.c \
        main/extensions.c \
        main/fbobject.c \
        main/feedback.c \
        main/fog.c \
+       main/framebuffer.c \
        main/get.c \
        main/getstring.c \
        main/hash.c \
@@ -36,25 +39,33 @@ MAIN_SOURCES = \
        main/light.c \
        main/lines.c \
        main/matrix.c \
-       main/occlude.c \
+       main/mipmap.c \
+       main/mm.c \
        main/pixel.c \
        main/points.c \
        main/polygon.c \
+       main/queryobj.c \
        main/rastpos.c \
+       main/rbadaptors.c \
+       main/renderbuffer.c \
+       main/shaders.c \
        main/state.c \
        main/stencil.c \
        main/texcompress.c \
        main/texcompress_s3tc.c \
        main/texcompress_fxt1.c \
+       main/texenvprogram.c \
        main/texformat.c \
        main/teximage.c \
        main/texobj.c \
+       main/texrender.c \
        main/texstate.c \
        main/texstore.c \
        main/varray.c \
        main/vtxfmt.c
 
 GLAPI_SOURCES = \
+       main/dispatch.c \
        glapi/glapi.c \
        glapi/glthread.c
 
@@ -68,21 +79,15 @@ MATH_SOURCES = \
        math/m_vector.c \
        math/m_xform.c
 
-ARRAY_CACHE_SOURCES = \
-       array_cache/ac_context.c \
-       array_cache/ac_import.c
-
 SWRAST_SOURCES = \
-       swrast/s_fragprog_to_c.c \
        swrast/s_aaline.c \
        swrast/s_aatriangle.c \
        swrast/s_accum.c \
        swrast/s_alpha.c \
-       swrast/s_alphabuf.c \
        swrast/s_atifragshader.c \
-       swrast/s_auxbuffer.c \
        swrast/s_bitmap.c \
        swrast/s_blend.c \
+       swrast/s_blit.c \
        swrast/s_buffers.c \
        swrast/s_copypix.c \
        swrast/s_context.c \
@@ -90,18 +95,17 @@ SWRAST_SOURCES = \
        swrast/s_drawpix.c \
        swrast/s_feedback.c \
        swrast/s_fog.c \
+       swrast/s_fragprog.c \
        swrast/s_imaging.c \
        swrast/s_lines.c \
        swrast/s_logic.c \
        swrast/s_masking.c \
-       swrast/s_nvfragprog.c \
-       swrast/s_pixeltex.c \
        swrast/s_points.c \
        swrast/s_readpix.c \
        swrast/s_span.c \
        swrast/s_stencil.c \
-       swrast/s_tcc.c \
-       swrast/s_texture.c \
+       swrast/s_texcombine.c \
+       swrast/s_texfilter.c \
        swrast/s_texstore.c \
        swrast/s_triangle.c \
        swrast/s_zoom.c
@@ -111,14 +115,9 @@ SWRAST_SETUP_SOURCES = \
        swrast_setup/ss_triangle.c 
 
 TNL_SOURCES = \
-       tnl/t_array_api.c \
-       tnl/t_array_import.c \
        tnl/t_context.c \
        tnl/t_pipeline.c \
-       tnl/t_save_api.c \
-       tnl/t_save_loopback.c \
-       tnl/t_save_playback.c \
-       tnl/t_vb_arbprogram.c \
+       tnl/t_draw.c \
        tnl/t_vb_program.c \
        tnl/t_vb_render.c \
        tnl/t_vb_texgen.c \
@@ -131,62 +130,65 @@ TNL_SOURCES = \
        tnl/t_vb_points.c \
        tnl/t_vp_build.c \
        tnl/t_vertex.c \
-       tnl/t_vertex_c.c \
-       tnl/t_vertex_codegen.c \
-       tnl/t_vtx_api.c \
-       tnl/t_vtx_generic.c \
-       tnl/t_vtx_x86.c \
-       tnl/t_vtx_eval.c \
-       tnl/t_vtx_exec.c 
-
+       tnl/t_vertex_sse.c \
+       tnl/t_vertex_generic.c 
+
+VBO_SOURCES = \
+       vbo/vbo_context.c \
+       vbo/vbo_exec.c \
+       vbo/vbo_exec_api.c \
+       vbo/vbo_exec_array.c \
+       vbo/vbo_exec_draw.c \
+       vbo/vbo_exec_eval.c \
+       vbo/vbo_rebase.c \
+       vbo/vbo_split.c \
+       vbo/vbo_split_copy.c \
+       vbo/vbo_split_inplace.c \
+       vbo/vbo_save.c \
+       vbo/vbo_save_api.c \
+       vbo/vbo_save_draw.c \
+       vbo/vbo_save_loopback.c 
 
 
 SHADER_SOURCES = \
-       shader/arbfragparse.c \
        shader/arbprogparse.c \
        shader/arbprogram.c \
-       shader/arbvertparse.c \
        shader/atifragshader.c \
-       shader/grammar_mesa.c \
+       shader/grammar/grammar_mesa.c \
        shader/nvfragparse.c \
        shader/nvprogram.c \
-       shader/nvvertexec.c \
        shader/nvvertparse.c \
        shader/program.c \
-       shader/shaderobjects.c \
-       shader/shaderobjects_3dlabs.c
-
-SLANG_C_SOURCES = \
-       shader/slang/MachineIndependent/preprocessor/atom.c \
-       shader/slang/MachineIndependent/preprocessor/cpp.c \
-       shader/slang/MachineIndependent/preprocessor/cppstruct.c \
-       shader/slang/MachineIndependent/preprocessor/memory.c \
-       shader/slang/MachineIndependent/preprocessor/scanner.c \
-       shader/slang/MachineIndependent/preprocessor/symbols.c \
-       shader/slang/MachineIndependent/preprocessor/tokens.c
-
-SLANG_CPP_SOURCES = \
-       shader/slang/slang_mesa.cpp     \
-       shader/slang/MachineIndependent/Gen_glslang.cpp \
-       shader/slang/MachineIndependent/Gen_glslang_tab.cpp     \
-       shader/slang/MachineIndependent/InfoSink.cpp    \
-       shader/slang/MachineIndependent/Initialize.cpp  \
-       shader/slang/MachineIndependent/Intermediate.cpp        \
-       shader/slang/MachineIndependent/intermOut.cpp   \
-       shader/slang/MachineIndependent/IntermTraverse.cpp      \
-       shader/slang/MachineIndependent/parseConst.cpp  \
-       shader/slang/MachineIndependent/ParseHelper.cpp \
-       shader/slang/MachineIndependent/PoolAlloc.cpp   \
-       shader/slang/MachineIndependent/QualifierAlive.cpp      \
-       shader/slang/MachineIndependent/RemoveTree.cpp  \
-       shader/slang/MachineIndependent/ShaderLang.cpp  \
-       shader/slang/MachineIndependent/SymbolTable.cpp \
-       shader/slang/OGLCompilersDLL/Initialisation.cpp \
-       shader/slang/OSDependent/Linux/ossource.cpp
-       
+       shader/prog_debug.c \
+       shader/prog_execute.c \
+       shader/prog_instruction.c \
+       shader/prog_parameter.c \
+       shader/prog_print.c \
+       shader/prog_statevars.c \
+       shader/programopt.c \
+       shader/shader_api.c \
+
 SLANG_SOURCES =        \
+       shader/slang/slang_builtin.c    \
+       shader/slang/slang_codegen.c    \
        shader/slang/slang_compile.c    \
+       shader/slang/slang_compile_function.c   \
+       shader/slang/slang_compile_operation.c  \
+       shader/slang/slang_compile_struct.c     \
+       shader/slang/slang_compile_variable.c   \
+       shader/slang/slang_emit.c       \
+       shader/slang/slang_ir.c \
+       shader/slang/slang_label.c      \
+       shader/slang/slang_library_noise.c      \
+       shader/slang/slang_link.c       \
+       shader/slang/slang_log.c        \
+       shader/slang/slang_mem.c        \
        shader/slang/slang_preprocess.c \
+       shader/slang/slang_print.c      \
+       shader/slang/slang_simplify.c   \
+       shader/slang/slang_storage.c    \
+       shader/slang/slang_typeinfo.c   \
+       shader/slang/slang_vartable.c   \
        shader/slang/slang_utility.c
 
 ASM_C_SOURCES =        \
@@ -194,8 +196,10 @@ ASM_C_SOURCES =    \
        x86/x86.c \
        x86/3dnow.c \
        x86/sse.c \
+       x86/rtasm/x86sse.c \
        sparc/sparc.c \
-       ppc/common_ppc.c
+       ppc/common_ppc.c \
+       x86-64/x86-64.c
 
 X86_SOURCES =                  \
        x86/common_x86_asm.S    \
@@ -214,12 +218,17 @@ X86_SOURCES =                     \
        x86/sse_xform3.S        \
        x86/sse_xform4.S        \
        x86/sse_normal.S        \
-       x86/read_rgba_span_x86.S \
-       tnl/t_vtx_x86_gcc.S
+       x86/read_rgba_span_x86.S
 
 X86_API =                      \
        x86/glapi_x86.S
 
+X86-64_SOURCES =               \
+       x86-64/xform4.S
+
+X86-64_API =                   \
+       x86-64/glapi_x86-64.S
+
 SPARC_SOURCES =                        \
        sparc/clip.S            \
        sparc/norm.S            \
@@ -228,7 +237,7 @@ SPARC_SOURCES =                     \
 SPARC_API =                    \
        sparc/glapi_sparc.S
 
-COMMON_DRIVER_SOURCES =                \
+COMMON_DRIVER_SOURCES =                        \
        drivers/common/driverfuncs.c
 
 X11_DRIVER_SOURCES =           \
@@ -236,7 +245,9 @@ X11_DRIVER_SOURCES =                \
        drivers/x11/fakeglx.c   \
        drivers/x11/xfonts.c    \
        drivers/x11/xm_api.c    \
+       drivers/x11/xm_buffer.c \
        drivers/x11/xm_dd.c     \
+       drivers/x11/xm_glide.c  \
        drivers/x11/xm_line.c   \
        drivers/x11/xm_span.c   \
        drivers/x11/xm_tri.c
@@ -270,11 +281,19 @@ FBDEV_DRIVER_SOURCES =                    \
 
 ### All the core C sources
 
-CORE_SOURCES = \
-       $(MAIN_SOURCES)         \
+ALL_SOURCES = \
        $(GLAPI_SOURCES)        \
+       $(SOLO_SOURCES)         \
+       $(ASM_SOURCES)          \
+       $(COMMON_DRIVER_SOURCES)\
+       $(X11_DRIVER_SOURCES)   \
+       $(FBDEV_DRIVER_SOURCES) \
+       $(OSMESA_DRIVER_SOURCES)
+
+SOLO_SOURCES = \
+       $(MAIN_SOURCES)         \
        $(MATH_SOURCES)         \
-       $(ARRAY_CACHE_SOURCES)  \
+       $(VBO_SOURCES)          \
        $(TNL_SOURCES)          \
        $(SHADER_SOURCES)       \
        $(SWRAST_SOURCES)       \
@@ -282,18 +301,29 @@ CORE_SOURCES = \
        $(ASM_C_SOURCES)        \
        $(SLANG_SOURCES)
 
-#      $(SLANG_C_SOURCES)
+CORE_SOURCES = \
+       $(GLAPI_SOURCES)        \
+       $(SOLO_SOURCES)
 
 
 ### Object files
 
-#CORE_OBJECTS = $(CORE_SOURCES:.c=.o) $(SLANG_CPP_SOURCES:.cpp=.o)
-CORE_OBJECTS = $(CORE_SOURCES:.c=.o)
+SOLO_OBJECTS = \
+       $(SOLO_SOURCES:.c=.o) \
+       $(ASM_SOURCES:.S=.o)
+
+GLAPI_OBJECTS = \
+       $(GLAPI_SOURCES:.c=.o) \
+       $(ASM_API:.S=.o)
+
+CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS)
 
 OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
 
 COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
 
+FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o)
+
 
 
 ### Include directories
@@ -306,8 +336,7 @@ INCLUDE_DIRS = \
        -I$(TOP)/src/mesa/math \
        -I$(TOP)/src/mesa/tnl \
        -I$(TOP)/src/mesa/shader \
+       -I$(TOP)/src/mesa/shader/grammar \
        -I$(TOP)/src/mesa/shader/slang \
-       -I$(TOP)/src/mesa/shader/slang/OSDependent/Linux \
-       -I$(TOP)/src/mesa/shader/slang/OGLCompilersDLL \
        -I$(TOP)/src/mesa/swrast \
        -I$(TOP)/src/mesa/swrast_setup