st/mesa: fix texture buffer objects
[mesa.git] / src / mesa / sources.mak
index 54e58c21b7ef7286981dbf1fbdbe0a62eb41508d..178ceb208af928a04931f883592b8c431901a75b 100644 (file)
@@ -42,6 +42,7 @@ MAIN_FILES = \
        $(SRCDIR)main/ffvertex_prog.c \
        $(SRCDIR)main/ff_fragment_shader.cpp \
        $(SRCDIR)main/fog.c \
+       $(SRCDIR)main/formatquery.c \
        $(SRCDIR)main/formats.c \
        $(SRCDIR)main/format_pack.c \
        $(SRCDIR)main/format_unpack.c \
@@ -76,6 +77,7 @@ MAIN_FILES = \
        $(SRCDIR)main/renderbuffer.c \
        $(SRCDIR)main/samplerobj.c \
        $(SRCDIR)main/scissor.c \
+       $(SRCDIR)main/set.c \
        $(SRCDIR)main/shaderapi.c \
        $(SRCDIR)main/shaderobj.c \
        $(SRCDIR)main/shader_query.cpp \
@@ -247,7 +249,7 @@ STATETRACKER_FILES = \
 
 PROGRAM_FILES = \
        $(SRCDIR)program/arbprogparse.c \
-       $(SRCDIR)program/hash_table.c \
+       $(SRCDIR)program/prog_hash_table.c \
        $(SRCDIR)program/ir_to_mesa.cpp \
        $(SRCDIR)program/program.c \
        $(SRCDIR)program/program_parse_extra.c \