Merge remote branch 'origin/master' into HEAD
[mesa.git] / src / mesa / sources.mak
index 92c2183a942093a5aa0a1f5e52206c3fc623d4fe..6913d9f40fd351903a0114504f8339e53b7e1466 100644 (file)
@@ -17,6 +17,7 @@ MAIN_SOURCES = \
        main/colortab.c \
        main/context.c \
        main/convolve.c \
+       main/cpuinfo.c \
        main/debug.c \
        main/depth.c \
        main/depthstencil.c \
@@ -57,6 +58,7 @@ MAIN_SOURCES = \
        main/renderbuffer.c \
        main/scissor.c \
        main/shaders.c \
+       main/shared.c \
        main/state.c \
        main/stencil.c \
        main/texcompress.c \
@@ -73,6 +75,7 @@ MAIN_SOURCES = \
        main/texstate.c \
        main/texstore.c \
        main/varray.c \
+       main/viewport.c \
        main/vtxfmt.c
 
 GLAPI_SOURCES = \
@@ -102,7 +105,7 @@ SWRAST_SOURCES = \
        swrast/s_bitmap.c \
        swrast/s_blend.c \
        swrast/s_blit.c \
-       swrast/s_buffers.c \
+       swrast/s_clear.c \
        swrast/s_copypix.c \
        swrast/s_context.c \
        swrast/s_depth.c \
@@ -219,10 +222,10 @@ SHADER_SOURCES = \
        shader/nvvertparse.c \
        shader/program.c \
        shader/prog_cache.c \
-       shader/prog_debug.c \
        shader/prog_execute.c \
        shader/prog_instruction.c \
        shader/prog_noise.c \
+       shader/prog_optimize.c \
        shader/prog_parameter.c \
        shader/prog_print.c \
        shader/prog_statevars.c \
@@ -254,7 +257,7 @@ SLANG_SOURCES =     \
 
 ASM_C_SOURCES =        \
        x86/common_x86.c \
-       x86/x86.c \
+       x86/x86_xform.c \
        x86/3dnow.c \
        x86/sse.c \
        x86/rtasm/x86sse.c \
@@ -323,6 +326,7 @@ MESA_GALLIUM_SOURCES = \
        $(VBO_SOURCES)          \
        $(STATETRACKER_SOURCES) \
        $(SHADER_SOURCES)       \
+       x86/common_x86.c        \
        $(SLANG_SOURCES)
 
 # All the core C sources, for dependency checking