main/clear.c \
main/clip.c \
main/colortab.c \
+ main/condrender.c \
main/context.c \
main/convolve.c \
+ main/cpuinfo.c \
main/debug.c \
main/depth.c \
main/depthstencil.c \
main/feedback.c \
main/ffvertex_prog.c \
main/fog.c \
+ main/formats.c \
main/framebuffer.c \
main/get.c \
main/getstring.c \
main/rastpos.c \
main/rbadaptors.c \
main/readpix.c \
+ main/remap.c \
main/renderbuffer.c \
main/scissor.c \
main/shaders.c \
+ main/shared.c \
main/state.c \
main/stencil.c \
+ main/syncobj.c \
main/texcompress.c \
main/texcompress_s3tc.c \
main/texcompress_fxt1.c \
main/texenv.c \
main/texenvprogram.c \
+ main/texfetch.c \
main/texformat.c \
main/texgen.c \
+ main/texgetimage.c \
main/teximage.c \
main/texobj.c \
main/texparam.c \
main/texstate.c \
main/texstore.c \
main/varray.c \
+ main/version.c \
+ main/viewport.c \
main/vtxfmt.c
GLAPI_SOURCES = \
- main/dispatch.c \
glapi/glapi.c \
+ glapi/glapi_dispatch.c \
+ glapi/glapi_entrypoint.c \
+ glapi/glapi_execmem.c \
glapi/glapi_getproc.c \
+ glapi/glapi_nop.c \
glapi/glthread.c
MATH_SOURCES = \
math/m_eval.c \
math/m_matrix.c \
math/m_translate.c \
- math/m_vector.c \
+ math/m_vector.c
+
+MATH_XFORM_SOURCES = \
math/m_xform.c
-__SWRAST_SOURCES = \
+SWRAST_SOURCES = \
swrast/s_aaline.c \
swrast/s_aatriangle.c \
swrast/s_accum.c \
swrast/s_bitmap.c \
swrast/s_blend.c \
swrast/s_blit.c \
- swrast/s_buffers.c \
+ swrast/s_clear.c \
swrast/s_copypix.c \
swrast/s_context.c \
swrast/s_depth.c \
swrast/s_feedback.c \
swrast/s_fog.c \
swrast/s_fragprog.c \
- swrast/s_imaging.c \
swrast/s_lines.c \
swrast/s_logic.c \
swrast/s_masking.c \
swrast/s_stencil.c \
swrast/s_texcombine.c \
swrast/s_texfilter.c \
- swrast/s_texstore.c \
swrast/s_triangle.c \
swrast/s_zoom.c
-__SWRAST_SETUP_SOURCES = \
+SWRAST_SETUP_SOURCES = \
swrast_setup/ss_context.c \
swrast_setup/ss_triangle.c
-__TNL_SOURCES = \
+TNL_SOURCES = \
tnl/t_context.c \
tnl/t_pipeline.c \
tnl/t_draw.c \
vbo/vbo_save_draw.c \
vbo/vbo_save_loopback.c
-__VF_SOURCES = \
- vf/vf.c \
- vf/vf_generic.c \
- vf/vf_sse.c
-
STATETRACKER_SOURCES = \
state_tracker/st_atom.c \
state_tracker/st_atom_blend.c \
state_tracker/st_cb_blit.c \
state_tracker/st_cb_bufferobjects.c \
state_tracker/st_cb_clear.c \
+ state_tracker/st_cb_condrender.c \
state_tracker/st_cb_flush.c \
- state_tracker/st_cb_get.c \
state_tracker/st_cb_drawpixels.c \
state_tracker/st_cb_fbo.c \
state_tracker/st_cb_feedback.c \
state_tracker/st_cb_readpixels.c \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
- state_tracker/st_api.c \
state_tracker/st_context.c \
state_tracker/st_debug.c \
state_tracker/st_draw.c \
shader/arbprogparse.c \
shader/arbprogram.c \
shader/atifragshader.c \
- shader/grammar/grammar_mesa.c \
+ shader/hash_table.c \
+ shader/lex.yy.c \
shader/nvfragparse.c \
shader/nvprogram.c \
shader/nvvertparse.c \
shader/program.c \
+ shader/program_parse.tab.c \
+ shader/program_parse_extra.c \
shader/prog_cache.c \
- shader/prog_debug.c \
shader/prog_execute.c \
shader/prog_instruction.c \
shader/prog_noise.c \
+ shader/prog_optimize.c \
shader/prog_parameter.c \
+ shader/prog_parameter_layout.c \
shader/prog_print.c \
shader/prog_statevars.c \
shader/prog_uniform.c \
shader/programopt.c \
- shader/shader_api.c \
+ shader/symbol_table.c \
+ shader/shader_api.c
SLANG_SOURCES = \
shader/slang/slang_builtin.c \
shader/slang/slang_link.c \
shader/slang/slang_log.c \
shader/slang/slang_mem.c \
- shader/slang/slang_preprocess.c \
shader/slang/slang_print.c \
shader/slang/slang_simplify.c \
shader/slang/slang_storage.c \
ASM_C_SOURCES = \
x86/common_x86.c \
- x86/x86.c \
+ x86/x86_xform.c \
x86/3dnow.c \
x86/sse.c \
+ x86/rtasm/x86sse.c \
sparc/sparc.c \
ppc/common_ppc.c \
x86-64/x86-64.c
SPARC_API = \
sparc/glapi_sparc.S
-__COMMON_DRIVER_SOURCES = \
- drivers/common/driverfuncs.c
-
-
+COMMON_DRIVER_SOURCES = \
+ drivers/common/driverfuncs.c \
+ drivers/common/meta.c
-### All the core C sources
+# Sources for building non-Gallium drivers
MESA_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
+ $(MATH_XFORM_SOURCES) \
$(VBO_SOURCES) \
- $(STATETRACKER_SOURCES) \
$(TNL_SOURCES) \
$(SHADER_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
+ $(COMMON_DRIVER_SOURCES)\
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
+# Sources for building Gallium drivers
+MESA_GALLIUM_SOURCES = \
+ $(MAIN_SOURCES) \
+ $(MATH_SOURCES) \
+ $(VBO_SOURCES) \
+ $(STATETRACKER_SOURCES) \
+ $(SHADER_SOURCES) \
+ ppc/common_ppc.c \
+ x86/common_x86.c \
+ $(SLANG_SOURCES)
+
+# All the core C sources, for dependency checking
ALL_SOURCES = \
$(MESA_SOURCES) \
$(GLAPI_SOURCES) \
$(MESA_ASM_SOURCES) \
- $(COMMON_DRIVER_SOURCES)
+ $(STATETRACKER_SOURCES)
### Object files
$(MESA_SOURCES:.c=.o) \
$(MESA_ASM_SOURCES:.S=.o)
+MESA_GALLIUM_OBJECTS = \
+ $(MESA_GALLIUM_SOURCES:.c=.o) \
+ $(MESA_ASM_SOURCES:.S=.o)
+
GLAPI_OBJECTS = \
$(GLAPI_SOURCES:.c=.o) \
$(GLAPI_ASM_SOURCES:.S=.o)
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
+### Other archives/libraries
+
+GLSL_LIBS = \
+ $(TOP)/src/glsl/pp/libglslpp.a \
+ $(TOP)/src/glsl/cl/libglslcl.a
+
### Include directories
-I$(TOP)/include \
-I$(TOP)/src/mesa \
-I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/drivers \
-I$(TOP)/src/gallium/auxiliary