gallium: add new texture buffer object capability
[mesa.git] / src / mesa / sources.mak
index 07076c60a5dbbe28524a8aeb89b646c70bf2b3b1..8cde2c4cf6d828750a8b84bf2e120cfa1d41785b 100644 (file)
@@ -50,6 +50,7 @@ MAIN_FILES = \
        $(SRCDIR)main/getstring.c \
        $(SRCDIR)main/glformats.c \
        $(SRCDIR)main/hash.c \
+       $(SRCDIR)main/hash_table.c \
        $(SRCDIR)main/hint.c \
        $(SRCDIR)main/histogram.c \
        $(SRCDIR)main/image.c \
@@ -75,6 +76,7 @@ MAIN_FILES = \
        $(SRCDIR)main/renderbuffer.c \
        $(SRCDIR)main/samplerobj.c \
        $(SRCDIR)main/scissor.c \
+       $(SRCDIR)main/set.c \
        $(SRCDIR)main/shaderapi.c \
        $(SRCDIR)main/shaderobj.c \
        $(SRCDIR)main/shader_query.cpp \
@@ -246,7 +248,7 @@ STATETRACKER_FILES = \
 
 PROGRAM_FILES = \
        $(SRCDIR)program/arbprogparse.c \
-       $(SRCDIR)program/hash_table.c \
+       $(SRCDIR)program/prog_hash_table.c \
        $(SRCDIR)program/ir_to_mesa.cpp \
        $(SRCDIR)program/program.c \
        $(SRCDIR)program/program_parse_extra.c \
@@ -316,7 +318,6 @@ MESA_FILES = \
        $(MATH_XFORM_FILES)     \
        $(VBO_FILES)            \
        $(TNL_FILES)            \
-       $(PROGRAM_FILES)        \
        $(SWRAST_FILES) \
        $(SWRAST_SETUP_FILES)   \
        $(COMMON_DRIVER_FILES)\
@@ -328,7 +329,6 @@ MESA_GALLIUM_FILES = \
        $(MATH_FILES)           \
        $(VBO_FILES)            \
        $(STATETRACKER_FILES)   \
-       $(PROGRAM_FILES)        \
        $(SRCDIR)x86/common_x86.c
 
 # All the core C sources, for dependency checking