gallium: add new texture buffer object capability
[mesa.git] / src / mesa / sources.mak
index 93d466b440e5ee38a77f2f8af56d410c201cbf59..8cde2c4cf6d828750a8b84bf2e120cfa1d41785b 100644 (file)
@@ -50,6 +50,7 @@ MAIN_FILES = \
        $(SRCDIR)main/getstring.c \
        $(SRCDIR)main/glformats.c \
        $(SRCDIR)main/hash.c \
+       $(SRCDIR)main/hash_table.c \
        $(SRCDIR)main/hint.c \
        $(SRCDIR)main/histogram.c \
        $(SRCDIR)main/image.c \
@@ -75,6 +76,7 @@ MAIN_FILES = \
        $(SRCDIR)main/renderbuffer.c \
        $(SRCDIR)main/samplerobj.c \
        $(SRCDIR)main/scissor.c \
+       $(SRCDIR)main/set.c \
        $(SRCDIR)main/shaderapi.c \
        $(SRCDIR)main/shaderobj.c \
        $(SRCDIR)main/shader_query.cpp \
@@ -246,7 +248,7 @@ STATETRACKER_FILES = \
 
 PROGRAM_FILES = \
        $(SRCDIR)program/arbprogparse.c \
-       $(SRCDIR)program/hash_table.c \
+       $(SRCDIR)program/prog_hash_table.c \
        $(SRCDIR)program/ir_to_mesa.cpp \
        $(SRCDIR)program/program.c \
        $(SRCDIR)program/program_parse_extra.c \