main/ffvertex_prog.c \
main/fog.c \
main/formats.c \
+ main/format_unpack.c \
main/framebuffer.c \
main/get.c \
main/getstring.c \
main/multisample.c \
main/nvprogram.c \
main/pack.c \
+ main/pbo.c \
main/pixel.c \
main/pixelstore.c \
main/pixeltransfer.c \
main/readpix.c \
main/remap.c \
main/renderbuffer.c \
+ main/samplerobj.c \
main/scissor.c \
main/shaderapi.c \
main/shaderobj.c \
main/texcompress_s3tc.c \
main/texcompress_fxt1.c \
main/texenv.c \
- main/texenvprogram.c \
- main/texfetch.c \
main/texformat.c \
main/texgen.c \
main/texgetimage.c \
main/texobj.c \
main/texpal.c \
main/texparam.c \
- main/texrender.c \
main/texstate.c \
main/texstore.c \
+ main/texturebarrier.c \
main/transformfeedback.c \
main/uniforms.c \
main/varray.c \
main/vtxfmt.c \
$(MAIN_ES_SOURCES)
+MAIN_CXX_SOURCES = \
+ main/ff_fragment_shader.cpp \
+ main/shader_query.cpp \
+ main/uniform_query.cpp
+
MATH_SOURCES = \
math/m_debug_clip.c \
math/m_debug_norm.c \
swrast/s_span.c \
swrast/s_stencil.c \
swrast/s_texcombine.c \
+ swrast/s_texfetch.c \
swrast/s_texfilter.c \
+ swrast/s_texrender.c \
+ swrast/s_texture.c \
swrast/s_triangle.c \
swrast/s_zoom.c
state_tracker/st_cb_queryobj.c \
state_tracker/st_cb_rasterpos.c \
state_tracker/st_cb_readpixels.c \
+ state_tracker/st_cb_syncobj.c \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
+ state_tracker/st_cb_texturebarrier.c \
state_tracker/st_cb_viewport.c \
state_tracker/st_cb_xformfb.c \
state_tracker/st_context.c \
program/prog_instruction.c \
program/prog_noise.c \
program/prog_optimize.c \
+ program/prog_opt_constant_fold.c \
program/prog_parameter.c \
program/prog_parameter_layout.c \
program/prog_print.c \
program/register_allocate.c \
program/symbol_table.c
+
SHADER_CXX_SOURCES = \
program/ir_to_mesa.cpp \
- program/sampler.cpp
+ program/sampler.cpp \
+ program/string_to_uint_map.cpp
ASM_C_SOURCES = \
x86/common_x86.c \
$(ASM_C_SOURCES)
MESA_CXX_SOURCES = \
- $(SHADER_CXX_SOURCES)
+ $(MAIN_CXX_SOURCES) \
+ $(SHADER_CXX_SOURCES)
# Sources for building Gallium drivers
MESA_GALLIUM_SOURCES = \
x86/common_x86.c
MESA_GALLIUM_CXX_SOURCES = \
- $(SHADER_CXX_SOURCES)
+ $(MESA_CXX_SOURCES) \
+ state_tracker/st_glsl_to_tgsi.cpp
# All the core C sources, for dependency checking
ALL_SOURCES = \
$(MESA_SOURCES) \
- $(MESA_CXX_SOURCES) \
+ $(MESA_GALLIUM_CXX_SOURCES) \
$(MESA_ASM_SOURCES) \
$(STATETRACKER_SOURCES)