mesa: Handle updating texture state for buffer textures.
[mesa.git] / src / mesa / sources.mak
index 07688906faa76a45812a3a57c97c31b16ef7e8ed..c746b8afa686a3fcfb82c2a43292bebc9ecbc710 100644 (file)
@@ -33,6 +33,7 @@ MAIN_SOURCES = \
        main/drawtex.c \
        main/enable.c \
        main/enums.c \
+       main/errors.c \
        main/eval.c \
        main/execmem.c \
        main/extensions.c \
@@ -368,7 +369,7 @@ COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
 ### Other archives/libraries
 
 GLSL_LIBS = \
-       $(TOP)/src/glsl/libglsl.la
+       $(TOP)/src/glsl/libglsl.a
 
 
 ### Include directories