mesa: Handle updating texture state for buffer textures.
[mesa.git] / src / mesa / sources.mak
index 09cdd261bd91b1042495f8bf550513efb1d42bca..c746b8afa686a3fcfb82c2a43292bebc9ecbc710 100644 (file)
@@ -33,6 +33,7 @@ MAIN_SOURCES = \
        main/drawtex.c \
        main/enable.c \
        main/enums.c \
+       main/errors.c \
        main/eval.c \
        main/execmem.c \
        main/extensions.c \
@@ -133,7 +134,6 @@ SWRAST_SOURCES = \
        swrast/s_copypix.c \
        swrast/s_context.c \
        swrast/s_depth.c \
-       swrast/s_depthstencil.c \
        swrast/s_drawpix.c \
        swrast/s_feedback.c \
        swrast/s_fog.c \
@@ -278,7 +278,6 @@ ASM_C_SOURCES =     \
        x86/sse.c \
        x86/rtasm/x86sse.c \
        sparc/sparc.c \
-       ppc/common_ppc.c \
        x86-64/x86-64.c
 
 X86_SOURCES =                  \
@@ -337,7 +336,6 @@ MESA_GALLIUM_SOURCES = \
        $(VBO_SOURCES)          \
        $(STATETRACKER_SOURCES) \
        $(PROGRAM_SOURCES)      \
-       ppc/common_ppc.c        \
        x86/common_x86.c
 
 MESA_GALLIUM_CXX_SOURCES = \