mesa: Handle updating texture state for buffer textures.
[mesa.git] / src / mesa / sources.mak
index 74563bcf96e683c9e487b6c70ad4397f3b7f1c87..c746b8afa686a3fcfb82c2a43292bebc9ecbc710 100644 (file)
@@ -9,9 +9,10 @@ MAIN_SOURCES = \
        main/api_arrayelt.c \
        main/api_exec.c \
        main/api_loopback.c \
-       main/api_noop.c \
        main/api_validate.c \
        main/accum.c \
+       main/arbprogram.c \
+       main/atifragshader.c \
        main/attrib.c \
        main/arrayobj.c \
        main/blend.c \
@@ -26,13 +27,13 @@ MAIN_SOURCES = \
        main/cpuinfo.c \
        main/debug.c \
        main/depth.c \
-       main/depthstencil.c \
        main/dlist.c \
        main/dlopen.c \
        main/drawpix.c \
        main/drawtex.c \
        main/enable.c \
        main/enums.c \
+       main/errors.c \
        main/eval.c \
        main/execmem.c \
        main/extensions.c \
@@ -41,6 +42,8 @@ MAIN_SOURCES = \
        main/ffvertex_prog.c \
        main/fog.c \
        main/formats.c \
+       main/format_pack.c \
+       main/format_unpack.c \
        main/framebuffer.c \
        main/get.c \
        main/getstring.c \
@@ -55,8 +58,12 @@ MAIN_SOURCES = \
        main/mipmap.c \
        main/mm.c \
        main/multisample.c \
+       main/nvprogram.c \
+       main/pack.c \
+       main/pbo.c \
        main/pixel.c \
        main/pixelstore.c \
+       main/pixeltransfer.c \
        main/points.c \
        main/polygon.c \
        main/queryobj.c \
@@ -65,18 +72,20 @@ MAIN_SOURCES = \
        main/readpix.c \
        main/remap.c \
        main/renderbuffer.c \
+       main/samplerobj.c \
        main/scissor.c \
-       main/shaders.c \
+       main/shaderapi.c \
+       main/shaderobj.c \
        main/shared.c \
        main/state.c \
        main/stencil.c \
        main/syncobj.c \
        main/texcompress.c \
+       main/texcompress_rgtc.c \
        main/texcompress_s3tc.c \
        main/texcompress_fxt1.c \
+       main/texcompress_etc.c \
        main/texenv.c \
-       main/texenvprogram.c \
-       main/texfetch.c \
        main/texformat.c \
        main/texgen.c \
        main/texgetimage.c \
@@ -84,16 +93,23 @@ MAIN_SOURCES = \
        main/texobj.c \
        main/texpal.c \
        main/texparam.c \
-       main/texrender.c \
        main/texstate.c \
+       main/texstorage.c \
        main/texstore.c \
+       main/texturebarrier.c \
        main/transformfeedback.c \
+       main/uniforms.c \
        main/varray.c \
        main/version.c \
        main/viewport.c \
        main/vtxfmt.c \
        $(MAIN_ES_SOURCES)
 
+MAIN_CXX_SOURCES = \
+       main/ff_fragment_shader.cpp \
+       main/shader_query.cpp \
+       main/uniform_query.cpp
+
 MATH_SOURCES = \
        math/m_debug_clip.c \
        math/m_debug_norm.c \
@@ -109,7 +125,6 @@ MATH_XFORM_SOURCES = \
 SWRAST_SOURCES = \
        swrast/s_aaline.c \
        swrast/s_aatriangle.c \
-       swrast/s_accum.c \
        swrast/s_alpha.c \
        swrast/s_atifragshader.c \
        swrast/s_bitmap.c \
@@ -127,11 +142,14 @@ SWRAST_SOURCES = \
        swrast/s_logic.c \
        swrast/s_masking.c \
        swrast/s_points.c \
-       swrast/s_readpix.c \
+       swrast/s_renderbuffer.c \
        swrast/s_span.c \
        swrast/s_stencil.c \
        swrast/s_texcombine.c \
+       swrast/s_texfetch.c \
        swrast/s_texfilter.c \
+       swrast/s_texrender.c \
+       swrast/s_texture.c \
        swrast/s_triangle.c \
        swrast/s_zoom.c
 
@@ -149,7 +167,6 @@ TNL_SOURCES = \
        tnl/t_vb_texgen.c \
        tnl/t_vb_texmat.c \
        tnl/t_vb_vertex.c \
-       tnl/t_vb_cull.c \
        tnl/t_vb_fog.c \
        tnl/t_vb_light.c \
        tnl/t_vb_normals.c \
@@ -166,6 +183,7 @@ VBO_SOURCES = \
        vbo/vbo_exec_array.c \
        vbo/vbo_exec_draw.c \
        vbo/vbo_exec_eval.c \
+       vbo/vbo_noop.c \
        vbo/vbo_rebase.c \
        vbo/vbo_split.c \
        vbo/vbo_split_copy.c \
@@ -191,7 +209,6 @@ STATETRACKER_SOURCES = \
        state_tracker/st_atom_stipple.c \
        state_tracker/st_atom_texture.c \
        state_tracker/st_atom_viewport.c \
-       state_tracker/st_cb_accum.c \
        state_tracker/st_cb_bitmap.c \
        state_tracker/st_cb_blit.c \
        state_tracker/st_cb_bufferobjects.c \
@@ -207,8 +224,11 @@ STATETRACKER_SOURCES = \
        state_tracker/st_cb_queryobj.c \
        state_tracker/st_cb_rasterpos.c \
        state_tracker/st_cb_readpixels.c \
+       state_tracker/st_cb_syncobj.c \
        state_tracker/st_cb_strings.c \
        state_tracker/st_cb_texture.c \
+       state_tracker/st_cb_texturebarrier.c \
+       state_tracker/st_cb_viewport.c \
        state_tracker/st_cb_xformfb.c \
        state_tracker/st_context.c \
        state_tracker/st_debug.c \
@@ -222,52 +242,34 @@ STATETRACKER_SOURCES = \
        state_tracker/st_program.c \
        state_tracker/st_texture.c
 
-SHADER_SOURCES = \
-       shader/arbprogparse.c \
-       shader/arbprogram.c \
-       shader/atifragshader.c \
-       shader/hash_table.c \
-       shader/lex.yy.c \
-       shader/nvfragparse.c \
-       shader/nvprogram.c \
-       shader/nvvertparse.c \
-       shader/program.c \
-       shader/program_parse.tab.c \
-       shader/program_parse_extra.c \
-       shader/prog_cache.c \
-       shader/prog_execute.c \
-       shader/prog_instruction.c \
-       shader/prog_noise.c \
-       shader/prog_optimize.c \
-       shader/prog_parameter.c \
-       shader/prog_parameter_layout.c \
-       shader/prog_print.c \
-       shader/prog_statevars.c \
-       shader/prog_uniform.c \
-       shader/programopt.c \
-       shader/symbol_table.c \
-       shader/shader_api.c
-
-SLANG_SOURCES =        \
-       shader/slang/slang_builtin.c    \
-       shader/slang/slang_codegen.c    \
-       shader/slang/slang_compile.c    \
-       shader/slang/slang_compile_function.c   \
-       shader/slang/slang_compile_operation.c  \
-       shader/slang/slang_compile_struct.c     \
-       shader/slang/slang_compile_variable.c   \
-       shader/slang/slang_emit.c       \
-       shader/slang/slang_ir.c \
-       shader/slang/slang_label.c      \
-       shader/slang/slang_link.c       \
-       shader/slang/slang_log.c        \
-       shader/slang/slang_mem.c        \
-       shader/slang/slang_print.c      \
-       shader/slang/slang_simplify.c   \
-       shader/slang/slang_storage.c    \
-       shader/slang/slang_typeinfo.c   \
-       shader/slang/slang_vartable.c   \
-       shader/slang/slang_utility.c
+PROGRAM_SOURCES = \
+       program/arbprogparse.c \
+       program/hash_table.c \
+       program/lex.yy.c \
+       program/nvfragparse.c \
+       program/nvvertparse.c \
+       program/program.c \
+       program/program_parse.tab.c \
+       program/program_parse_extra.c \
+       program/prog_cache.c \
+       program/prog_execute.c \
+       program/prog_instruction.c \
+       program/prog_noise.c \
+       program/prog_optimize.c \
+       program/prog_opt_constant_fold.c \
+       program/prog_parameter.c \
+       program/prog_parameter_layout.c \
+       program/prog_print.c \
+       program/prog_statevars.c \
+       program/programopt.c \
+       program/register_allocate.c \
+       program/symbol_table.c
+
+
+SHADER_CXX_SOURCES = \
+       program/ir_to_mesa.cpp \
+       program/sampler.cpp \
+       program/string_to_uint_map.cpp
 
 ASM_C_SOURCES =        \
        x86/common_x86.c \
@@ -276,7 +278,6 @@ ASM_C_SOURCES =     \
        x86/sse.c \
        x86/rtasm/x86sse.c \
        sparc/sparc.c \
-       ppc/common_ppc.c \
        x86-64/x86-64.c
 
 X86_SOURCES =                  \
@@ -318,12 +319,15 @@ MESA_SOURCES = \
        $(MATH_XFORM_SOURCES)   \
        $(VBO_SOURCES)          \
        $(TNL_SOURCES)          \
-       $(SHADER_SOURCES)       \
+       $(PROGRAM_SOURCES)      \
        $(SWRAST_SOURCES)       \
        $(SWRAST_SETUP_SOURCES) \
        $(COMMON_DRIVER_SOURCES)\
-       $(ASM_C_SOURCES)        \
-       $(SLANG_SOURCES)
+       $(ASM_C_SOURCES)
+
+MESA_CXX_SOURCES = \
+       $(MAIN_CXX_SOURCES) \
+       $(SHADER_CXX_SOURCES)
 
 # Sources for building Gallium drivers
 MESA_GALLIUM_SOURCES = \
@@ -331,14 +335,17 @@ MESA_GALLIUM_SOURCES = \
        $(MATH_SOURCES)         \
        $(VBO_SOURCES)          \
        $(STATETRACKER_SOURCES) \
-       $(SHADER_SOURCES)       \
-       ppc/common_ppc.c        \
-       x86/common_x86.c        \
-       $(SLANG_SOURCES)
+       $(PROGRAM_SOURCES)      \
+       x86/common_x86.c
+
+MESA_GALLIUM_CXX_SOURCES = \
+       $(MESA_CXX_SOURCES) \
+       state_tracker/st_glsl_to_tgsi.cpp
 
 # All the core C sources, for dependency checking
 ALL_SOURCES = \
        $(MESA_SOURCES)         \
+       $(MESA_GALLIUM_CXX_SOURCES) \
        $(MESA_ASM_SOURCES)     \
        $(STATETRACKER_SOURCES)
 
@@ -347,10 +354,12 @@ ALL_SOURCES = \
 
 MESA_OBJECTS = \
        $(MESA_SOURCES:.c=.o) \
+       $(MESA_CXX_SOURCES:.cpp=.o) \
        $(MESA_ASM_SOURCES:.S=.o)
 
 MESA_GALLIUM_OBJECTS = \
        $(MESA_GALLIUM_SOURCES:.c=.o) \
+       $(MESA_GALLIUM_CXX_SOURCES:.cpp=.o) \
        $(MESA_ASM_SOURCES:.S=.o)
 
 
@@ -360,14 +369,14 @@ COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
 ### Other archives/libraries
 
 GLSL_LIBS = \
-       $(TOP)/src/glsl/pp/libglslpp.a \
-       $(TOP)/src/glsl/cl/libglslcl.a
+       $(TOP)/src/glsl/libglsl.a
 
 
 ### Include directories
 
 INCLUDE_DIRS = \
        -I$(TOP)/include \
+       -I$(TOP)/src/glsl \
        -I$(TOP)/src/mesa \
        -I$(TOP)/src/mapi \
        -I$(TOP)/src/gallium/include \