intel: fix the wrong code to detect null texture.
[mesa.git] / src / mesa / sources.mak
index 71f708f1ef602c67ea44d6dce6c7895ca7e57697..da5d90ec4dbcdcc6c3f95f9d0806b5e9b0f265ef 100644 (file)
@@ -85,7 +85,6 @@ MAIN_SOURCES = \
        main/texcompress_s3tc.c \
        main/texcompress_fxt1.c \
        main/texenv.c \
-       main/texfetch.c \
        main/texformat.c \
        main/texgen.c \
        main/texgetimage.c \
@@ -144,6 +143,7 @@ SWRAST_SOURCES = \
        swrast/s_span.c \
        swrast/s_stencil.c \
        swrast/s_texcombine.c \
+       swrast/s_texfetch.c \
        swrast/s_texfilter.c \
        swrast/s_texrender.c \
        swrast/s_texture.c \
@@ -338,14 +338,13 @@ MESA_GALLIUM_SOURCES = \
        x86/common_x86.c
 
 MESA_GALLIUM_CXX_SOURCES = \
-       $(MAIN_CXX_SOURCES) \
-       $(SHADER_CXX_SOURCES) \
+       $(MESA_CXX_SOURCES) \
        state_tracker/st_glsl_to_tgsi.cpp
 
 # All the core C sources, for dependency checking
 ALL_SOURCES = \
        $(MESA_SOURCES)         \
-       $(MESA_CXX_SOURCES)     \
+       $(MESA_GALLIUM_CXX_SOURCES) \
        $(MESA_ASM_SOURCES)     \
        $(STATETRACKER_SOURCES)