r600: Invert front face winding when rendering to FBO
[mesa.git] / src / mesa / sources.mak
index d1c109c2c5995bd2ef4476c5aa8a8ac22d04bb38..fa2a6307a4b2669eb0344849a1b8e0ba4bbe0bf7 100644 (file)
@@ -61,6 +61,7 @@ MAIN_SOURCES = \
        main/shared.c \
        main/state.c \
        main/stencil.c \
+       main/syncobj.c \
        main/texcompress.c \
        main/texcompress_s3tc.c \
        main/texcompress_fxt1.c \
@@ -218,21 +219,27 @@ SHADER_SOURCES = \
        shader/arbprogram.c \
        shader/atifragshader.c \
        shader/grammar/grammar_mesa.c \
+       shader/hash_table.c \
+       shader/lex.yy.c \
        shader/nvfragparse.c \
        shader/nvprogram.c \
        shader/nvvertparse.c \
        shader/program.c \
+       shader/program_parse.tab.c \
+       shader/program_parse_extra.c \
        shader/prog_cache.c \
        shader/prog_execute.c \
        shader/prog_instruction.c \
        shader/prog_noise.c \
        shader/prog_optimize.c \
        shader/prog_parameter.c \
+       shader/prog_parameter_layout.c \
        shader/prog_print.c \
        shader/prog_statevars.c \
        shader/prog_uniform.c \
        shader/programopt.c \
-       shader/shader_api.c \
+       shader/symbol_table.c \
+       shader/shader_api.c
 
 SLANG_SOURCES =        \
        shader/slang/slang_builtin.c    \
@@ -365,5 +372,4 @@ INCLUDE_DIRS = \
        -I$(TOP)/include \
        -I$(TOP)/src/mesa \
        -I$(TOP)/src/gallium/include \
-       -I$(TOP)/src/gallium/drivers \
        -I$(TOP)/src/gallium/auxiliary