main/colortab.c \
main/context.c \
main/convolve.c \
+ main/cpuinfo.c \
main/debug.c \
main/depth.c \
main/depthstencil.c \
main/dlist.c \
+ main/dlopen.c \
main/drawpix.c \
main/enable.c \
main/enums.c \
main/renderbuffer.c \
main/scissor.c \
main/shaders.c \
+ main/shared.c \
main/state.c \
main/stencil.c \
+ main/syncobj.c \
main/texcompress.c \
main/texcompress_s3tc.c \
main/texcompress_fxt1.c \
main/texenvprogram.c \
main/texformat.c \
main/texgen.c \
+ main/texgetimage.c \
main/teximage.c \
main/texobj.c \
main/texparam.c \
main/texstate.c \
main/texstore.c \
main/varray.c \
+ main/viewport.c \
main/vtxfmt.c
GLAPI_SOURCES = \
math/m_eval.c \
math/m_matrix.c \
math/m_translate.c \
- math/m_vector.c \
+ math/m_vector.c
+
+MATH_XFORM_SOURCES = \
math/m_xform.c
-__SWRAST_SOURCES = \
+SWRAST_SOURCES = \
swrast/s_aaline.c \
swrast/s_aatriangle.c \
swrast/s_accum.c \
swrast/s_bitmap.c \
swrast/s_blend.c \
swrast/s_blit.c \
- swrast/s_buffers.c \
+ swrast/s_clear.c \
swrast/s_copypix.c \
swrast/s_context.c \
swrast/s_depth.c \
swrast/s_triangle.c \
swrast/s_zoom.c
-__SWRAST_SETUP_SOURCES = \
+SWRAST_SETUP_SOURCES = \
swrast_setup/ss_context.c \
swrast_setup/ss_triangle.c
-__TNL_SOURCES = \
+TNL_SOURCES = \
tnl/t_context.c \
tnl/t_pipeline.c \
tnl/t_draw.c \
vbo/vbo_save_draw.c \
vbo/vbo_save_loopback.c
-__VF_SOURCES = \
- vf/vf.c \
- vf/vf_generic.c \
- vf/vf_sse.c
-
STATETRACKER_SOURCES = \
state_tracker/st_atom.c \
state_tracker/st_atom_blend.c \
state_tracker/st_cb_readpixels.c \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
+ state_tracker/st_cb_viewport.c \
state_tracker/st_api.c \
state_tracker/st_context.c \
state_tracker/st_debug.c \
state_tracker/st_draw.c \
+ state_tracker/st_draw_feedback.c \
state_tracker/st_extensions.c \
state_tracker/st_format.c \
state_tracker/st_framebuffer.c \
shader/arbprogram.c \
shader/atifragshader.c \
shader/grammar/grammar_mesa.c \
+ shader/hash_table.c \
+ shader/lex.yy.c \
shader/nvfragparse.c \
shader/nvprogram.c \
shader/nvvertparse.c \
shader/program.c \
+ shader/program_parse.tab.c \
+ shader/program_parse_extra.c \
shader/prog_cache.c \
- shader/prog_debug.c \
shader/prog_execute.c \
shader/prog_instruction.c \
+ shader/prog_noise.c \
+ shader/prog_optimize.c \
shader/prog_parameter.c \
+ shader/prog_parameter_layout.c \
shader/prog_print.c \
shader/prog_statevars.c \
shader/prog_uniform.c \
shader/programopt.c \
- shader/shader_api.c \
+ shader/symbol_table.c \
+ shader/shader_api.c
SLANG_SOURCES = \
shader/slang/slang_builtin.c \
shader/slang/slang_emit.c \
shader/slang/slang_ir.c \
shader/slang/slang_label.c \
- shader/slang/slang_library_noise.c \
shader/slang/slang_link.c \
shader/slang/slang_log.c \
shader/slang/slang_mem.c \
ASM_C_SOURCES = \
x86/common_x86.c \
- x86/x86.c \
+ x86/x86_xform.c \
x86/3dnow.c \
x86/sse.c \
+ x86/rtasm/x86sse.c \
sparc/sparc.c \
ppc/common_ppc.c \
x86-64/x86-64.c
SPARC_API = \
sparc/glapi_sparc.S
-__COMMON_DRIVER_SOURCES = \
- drivers/common/driverfuncs.c
-
-
+COMMON_DRIVER_SOURCES = \
+ drivers/common/driverfuncs.c \
+ drivers/common/meta.c
-### All the core C sources
+# Sources for building non-Gallium drivers
MESA_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
+ $(MATH_XFORM_SOURCES) \
$(VBO_SOURCES) \
- $(STATETRACKER_SOURCES) \
$(TNL_SOURCES) \
$(SHADER_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
+ $(COMMON_DRIVER_SOURCES)\
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
+# Sources for building Gallium drivers
+MESA_GALLIUM_SOURCES = \
+ $(MAIN_SOURCES) \
+ $(MATH_SOURCES) \
+ $(VBO_SOURCES) \
+ $(STATETRACKER_SOURCES) \
+ $(SHADER_SOURCES) \
+ ppc/common_ppc.c \
+ x86/common_x86.c \
+ $(SLANG_SOURCES)
+
+# All the core C sources, for dependency checking
ALL_SOURCES = \
$(MESA_SOURCES) \
$(GLAPI_SOURCES) \
$(MESA_ASM_SOURCES) \
- $(COMMON_DRIVER_SOURCES)
+ $(STATETRACKER_SOURCES)
### Object files
$(MESA_SOURCES:.c=.o) \
$(MESA_ASM_SOURCES:.S=.o)
+MESA_GALLIUM_OBJECTS = \
+ $(MESA_GALLIUM_SOURCES:.c=.o) \
+ $(MESA_ASM_SOURCES:.S=.o)
+
GLAPI_OBJECTS = \
$(GLAPI_SOURCES:.c=.o) \
$(GLAPI_ASM_SOURCES:.S=.o)
-I$(TOP)/include \
-I$(TOP)/src/mesa \
-I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/drivers \
-I$(TOP)/src/gallium/auxiliary