radeon: Fix memory leaks from early return.
[mesa.git] / src / mesa / sparc / glapi_sparc.S
index 9b0f8027ebb87e4b2695eb316165a89863993250..478adc6520d058c44cb9dd24b40ab1a82ffaa0c1 100644 (file)
@@ -1027,16 +1027,21 @@ gl_dispatch_functions_start:
        HIDDEN(gl_dispatch_stub_796)
        GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE)
        HIDDEN(gl_dispatch_stub_797)
-       GL_STUB(gl_dispatch_stub_798, _gloffset_StencilFuncSeparateATI)
-       HIDDEN(gl_dispatch_stub_798)
-       GL_STUB(gl_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT)
-       HIDDEN(gl_dispatch_stub_799)
-       GL_STUB(gl_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT)
-       HIDDEN(gl_dispatch_stub_800)
-       GL_STUB(gl_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT)
+       GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE)
+       GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE)
+       GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE)
+       GL_STUB(gl_dispatch_stub_801, _gloffset_StencilFuncSeparateATI)
        HIDDEN(gl_dispatch_stub_801)
-       GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT)
+       GL_STUB(gl_dispatch_stub_802, _gloffset_ProgramEnvParameters4fvEXT)
        HIDDEN(gl_dispatch_stub_802)
+       GL_STUB(gl_dispatch_stub_803, _gloffset_ProgramLocalParameters4fvEXT)
+       HIDDEN(gl_dispatch_stub_803)
+       GL_STUB(gl_dispatch_stub_804, _gloffset_GetQueryObjecti64vEXT)
+       HIDDEN(gl_dispatch_stub_804)
+       GL_STUB(gl_dispatch_stub_805, _gloffset_GetQueryObjectui64vEXT)
+       HIDDEN(gl_dispatch_stub_805)
+       GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES)
+       GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES)
        GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
        GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
        GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)