&st_update_depth_stencil_alpha,
&st_update_clip,
- &st_finalize_textures,
&st_update_fp,
&st_update_gp,
&st_update_tep,
&st_bind_fs_ubos,
&st_bind_gs_ubos,
&st_update_pixel_transfer,
+ &st_update_tess,
/* this must be done after the vertex program update */
&st_update_array