blend->logicop_enable = 1;
blend->logicop_func = ctx->Color._LogicOp;
}
- else if (ctx->Color.BlendEnabled && !ctx->Color._AdvancedBlendMode) {
+ else if (ctx->Color.BlendEnabled &&
+ ctx->Color._AdvancedBlendMode == BLEND_NONE) {
/* blending enabled */
for (i = 0, j = 0; i < num_state; i++) {
if (!(ctx->Color.BlendEnabled & (1 << i)) ||