blend->logicop_enable = 1;
blend->logicop_func = translate_logicop(ctx->Color.LogicOp);
}
- else if (ctx->Color.BlendEnabled) {
+ else if (ctx->Color.BlendEnabled && !ctx->Color._AdvancedBlendMode) {
/* blending enabled */
for (i = 0, j = 0; i < num_state; i++) {