/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
* Brian Paul
*/
return PIPE_BLENDFACTOR_CONST_COLOR;
case GL_CONSTANT_ALPHA:
return PIPE_BLENDFACTOR_CONST_ALPHA;
- /*
+ case GL_SRC1_COLOR:
return PIPE_BLENDFACTOR_SRC1_COLOR;
+ case GL_SRC1_ALPHA:
return PIPE_BLENDFACTOR_SRC1_ALPHA;
- */
case GL_ZERO:
return PIPE_BLENDFACTOR_ZERO;
case GL_ONE_MINUS_SRC_COLOR:
return PIPE_BLENDFACTOR_INV_CONST_COLOR;
case GL_ONE_MINUS_CONSTANT_ALPHA:
return PIPE_BLENDFACTOR_INV_CONST_ALPHA;
- /*
+ case GL_ONE_MINUS_SRC1_COLOR:
return PIPE_BLENDFACTOR_INV_SRC1_COLOR;
+ case GL_ONE_MINUS_SRC1_ALPHA:
return PIPE_BLENDFACTOR_INV_SRC1_ALPHA;
- */
default:
assert("invalid GL token in translate_blend()" == NULL);
return 0;
}
}
+/**
+ * Figure out if colormasks are different per rt.
+ */
+static GLboolean
+colormask_per_rt(const struct gl_context *ctx)
+{
+ /* a bit suboptimal have to compare lots of values */
+ unsigned i;
+ for (i = 1; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (memcmp(ctx->Color.ColorMask[0], ctx->Color.ColorMask[i], 4)) {
+ return GL_TRUE;
+ }
+ }
+ return GL_FALSE;
+}
+
+/**
+ * Figure out if blend enables/state are different per rt.
+ */
+static GLboolean
+blend_per_rt(const struct gl_context *ctx)
+{
+ if (ctx->Color.BlendEnabled &&
+ (ctx->Color.BlendEnabled != ((1U << ctx->Const.MaxDrawBuffers) - 1))) {
+ /* This can only happen if GL_EXT_draw_buffers2 is enabled */
+ return GL_TRUE;
+ }
+ if (ctx->Color._BlendFuncPerBuffer || ctx->Color._BlendEquationPerBuffer) {
+ /* this can only happen if GL_ARB_draw_buffers_blend is enabled */
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+}
static void
update_blend( struct st_context *st )
{
struct pipe_blend_state *blend = &st->state.blend;
+ const struct gl_context *ctx = st->ctx;
+ unsigned num_state = 1;
+ unsigned i, j;
memset(blend, 0, sizeof(*blend));
- if (st->ctx->Color.ColorLogicOpEnabled ||
- (st->ctx->Color.BlendEnabled &&
- st->ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) {
+ if (blend_per_rt(ctx) || colormask_per_rt(ctx)) {
+ num_state = ctx->Const.MaxDrawBuffers;
+ blend->independent_blend_enable = 1;
+ }
+ if (ctx->Color.ColorLogicOpEnabled) {
/* logicop enabled */
blend->logicop_enable = 1;
- blend->logicop_func = translate_logicop(st->ctx->Color.LogicOp);
+ blend->logicop_func = translate_logicop(ctx->Color.LogicOp);
}
- else if (st->ctx->Color.BlendEnabled) {
+ else if (ctx->Color.BlendEnabled) {
/* blending enabled */
- blend->blend_enable = 1;
-
- blend->rgb_func = translate_blend(st->ctx->Color.BlendEquationRGB);
- if (st->ctx->Color.BlendEquationRGB == GL_MIN ||
- st->ctx->Color.BlendEquationRGB == GL_MAX) {
- /* Min/max are special */
- blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
- }
- else {
- blend->rgb_src_factor = translate_blend(st->ctx->Color.BlendSrcRGB);
- blend->rgb_dst_factor = translate_blend(st->ctx->Color.BlendDstRGB);
- }
+ for (i = 0, j = 0; i < num_state; i++) {
- blend->alpha_func = translate_blend(st->ctx->Color.BlendEquationA);
- if (st->ctx->Color.BlendEquationA == GL_MIN ||
- st->ctx->Color.BlendEquationA == GL_MAX) {
- /* Min/max are special */
- blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
- }
- else {
- blend->alpha_src_factor = translate_blend(st->ctx->Color.BlendSrcA);
- blend->alpha_dst_factor = translate_blend(st->ctx->Color.BlendDstA);
+ blend->rt[i].blend_enable = (ctx->Color.BlendEnabled >> i) & 0x1;
+
+ if (ctx->Extensions.ARB_draw_buffers_blend)
+ j = i;
+
+ blend->rt[i].rgb_func =
+ translate_blend(ctx->Color.Blend[j].EquationRGB);
+
+ if (ctx->Color.Blend[i].EquationRGB == GL_MIN ||
+ ctx->Color.Blend[i].EquationRGB == GL_MAX) {
+ /* Min/max are special */
+ blend->rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
+ }
+ else {
+ blend->rt[i].rgb_src_factor =
+ translate_blend(ctx->Color.Blend[j].SrcRGB);
+ blend->rt[i].rgb_dst_factor =
+ translate_blend(ctx->Color.Blend[j].DstRGB);
+ }
+
+ blend->rt[i].alpha_func =
+ translate_blend(ctx->Color.Blend[j].EquationA);
+
+ if (ctx->Color.Blend[i].EquationA == GL_MIN ||
+ ctx->Color.Blend[i].EquationA == GL_MAX) {
+ /* Min/max are special */
+ blend->rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
+ }
+ else {
+ blend->rt[i].alpha_src_factor =
+ translate_blend(ctx->Color.Blend[j].SrcA);
+ blend->rt[i].alpha_dst_factor =
+ translate_blend(ctx->Color.Blend[j].DstA);
+ }
}
}
else {
}
/* Colormask - maybe reverse these bits? */
- if (st->ctx->Color.ColorMask[0])
- blend->colormask |= PIPE_MASK_R;
- if (st->ctx->Color.ColorMask[1])
- blend->colormask |= PIPE_MASK_G;
- if (st->ctx->Color.ColorMask[2])
- blend->colormask |= PIPE_MASK_B;
- if (st->ctx->Color.ColorMask[3])
- blend->colormask |= PIPE_MASK_A;
-
- if (st->ctx->Color.DitherFlag)
- blend->dither = 1;
+ for (i = 0; i < num_state; i++) {
+ if (ctx->Color.ColorMask[i][0])
+ blend->rt[i].colormask |= PIPE_MASK_R;
+ if (ctx->Color.ColorMask[i][1])
+ blend->rt[i].colormask |= PIPE_MASK_G;
+ if (ctx->Color.ColorMask[i][2])
+ blend->rt[i].colormask |= PIPE_MASK_B;
+ if (ctx->Color.ColorMask[i][3])
+ blend->rt[i].colormask |= PIPE_MASK_A;
+ }
+
+ blend->dither = ctx->Color.DitherFlag;
+
+ if (ctx->Multisample.Enabled &&
+ ctx->DrawBuffer->Visual.sampleBuffers > 0 &&
+ !(ctx->DrawBuffer->_IntegerBuffers & 0x1)) {
+ /* Unlike in gallium/d3d10 these operations are only performed
+ * if both msaa is enabled and we have a multisample buffer.
+ */
+ blend->alpha_to_coverage = ctx->Multisample.SampleAlphaToCoverage;
+ blend->alpha_to_one = ctx->Multisample.SampleAlphaToOne;
+ }
cso_set_blend(st->cso_context, blend);
{
struct pipe_blend_color bc;
- COPY_4FV(bc.color, st->ctx->Color.BlendColor);
+ COPY_4FV(bc.color, ctx->Color.BlendColorUnclamped);
cso_set_blend_color(st->cso_context, &bc);
}
}
const struct st_tracked_state st_update_blend = {
- "st_update_blend", /* name */
- { /* dirty */
- (_NEW_COLOR), /* XXX _NEW_BLEND someday? */ /* mesa */
- 0, /* st */
- },
update_blend, /* update */
};