return PIPE_BLENDFACTOR_CONST_COLOR;
case GL_CONSTANT_ALPHA:
return PIPE_BLENDFACTOR_CONST_ALPHA;
- /*
+ case GL_SRC1_COLOR:
return PIPE_BLENDFACTOR_SRC1_COLOR;
+ case GL_SRC1_ALPHA:
return PIPE_BLENDFACTOR_SRC1_ALPHA;
- */
case GL_ZERO:
return PIPE_BLENDFACTOR_ZERO;
case GL_ONE_MINUS_SRC_COLOR:
return PIPE_BLENDFACTOR_INV_CONST_COLOR;
case GL_ONE_MINUS_CONSTANT_ALPHA:
return PIPE_BLENDFACTOR_INV_CONST_ALPHA;
- /*
+ case GL_ONE_MINUS_SRC1_COLOR:
return PIPE_BLENDFACTOR_INV_SRC1_COLOR;
+ case GL_ONE_MINUS_SRC1_ALPHA:
return PIPE_BLENDFACTOR_INV_SRC1_ALPHA;
- */
default:
assert("invalid GL token in translate_blend()" == NULL);
return 0;
num_state = ctx->Const.MaxDrawBuffers;
blend->independent_blend_enable = 1;
}
- /* Note it is impossible to correctly deal with EXT_blend_logic_op and
- EXT_draw_buffers2/EXT_blend_equation_separate at the same time.
- These combinations would require support for per-rt logicop enables
- and separate alpha/rgb logicop/blend support respectively. Neither
- possible in gallium nor most hardware. Assume these combinations
- don't happen. */
- if (ctx->Color.ColorLogicOpEnabled ||
- (ctx->Color.BlendEnabled &&
- ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) {
+ if (ctx->Color.ColorLogicOpEnabled) {
/* logicop enabled */
blend->logicop_enable = 1;
blend->logicop_func = translate_logicop(ctx->Color.LogicOp);