intel / DRI2: When available, use DRI2GetBuffersWithFormat
[mesa.git] / src / mesa / state_tracker / st_atom_framebuffer.c
index 902bdf94f2879e8035a39fd5a0c1f1a5fd3a2e42..df0f0931eab38f7a5ab264616927e648731df7e2 100644 (file)
@@ -108,19 +108,21 @@ update_framebuffer_state( struct st_context *st )
    /* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state
     * to determine which surfaces to draw to
     */
-   framebuffer->num_cbufs = 0;
+   framebuffer->nr_cbufs = 0;
    for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
       strb = st_renderbuffer(fb->_ColorDrawBuffers[i]);
 
-      /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
-      if (strb->rtt) {
-         /* rendering to a GL texture, may have to update surface */
-         update_renderbuffer_surface(st, strb);
-      }
+      if (strb) {
+         /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
+         if (strb->rtt) {
+            /* rendering to a GL texture, may have to update surface */
+            update_renderbuffer_surface(st, strb);
+         }
 
-      if (strb->surface) {
-         framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface;
-         framebuffer->num_cbufs++;
+         if (strb->surface) {
+            framebuffer->cbufs[framebuffer->nr_cbufs] = strb->surface;
+            framebuffer->nr_cbufs++;
+         }
       }
    }
 
@@ -154,7 +156,6 @@ update_framebuffer_state( struct st_context *st )
          (void) st_get_framebuffer_surface(stfb, ST_SURFACE_BACK_LEFT, &surf_back);
 
          st->pipe->surface_copy(st->pipe,
-                                FALSE,
                                 surf_front, 0, 0,  /* dest */
                                 surf_back, 0, 0,   /* src */
                                 fb->Width, fb->Height);