/* _NEW_MULTISAMPLE | _NEW_BUFFERS */
raster->force_persample_interp =
!st->force_persample_in_shader &&
- _mesa_is_multisample_enabled(ctx) &&
+ raster->multisample &&
ctx->Multisample.SampleShading &&
ctx->Multisample.MinSampleShadingValue *
_mesa_geometric_samples(ctx->DrawBuffer) > 1;