Merge branch 'mesa_7_5_branch'
[mesa.git] / src / mesa / state_tracker / st_atom_rasterizer.c
index 61687fbc3e285c7049691517133e28532452ec1b..36b28cb4df9dcd30d4dbf8c8916fc49b4c58b7fa 100644 (file)
@@ -102,6 +102,9 @@ static void update_raster_state( struct st_context *st )
    if (ctx->Light.ShadeModel == GL_FLAT)
       raster->flatshade = 1;
 
+   if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)
+      raster->flatshade_first = 1;
+
    /* _NEW_LIGHT | _NEW_PROGRAM
     *
     * Back-face colors can come from traditional lighting (when
@@ -180,22 +183,7 @@ static void update_raster_state( struct st_context *st )
 
    if (ctx->Polygon.StippleFlag)
       raster->poly_stipple_enable = 1;
-
-
-   /* _NEW_BUFFERS, _NEW_POLYGON
-    */
-   if (raster->fill_cw != PIPE_POLYGON_MODE_FILL ||
-       raster->fill_ccw != PIPE_POLYGON_MODE_FILL)
-   {
-      GLfloat mrd = (ctx->DrawBuffer ? 
-                    ctx->DrawBuffer->_MRD : 
-                    1.0f);
-
-      raster->offset_units = ctx->Polygon.OffsetFactor * mrd;
-      raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd *
-                           st->polygon_offset_scale);
-   }
-      
+     
    /* _NEW_POINT
     */
    raster->point_size = ctx->Point.Size;
@@ -207,7 +195,8 @@ static void update_raster_state( struct st_context *st )
    raster->point_sprite = ctx->Point.PointSprite;
    for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
       if (ctx->Point.CoordReplace[i]) {
-         if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT)
+         if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^
+             (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM))
             raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT;
          else 
             raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT;