/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
*/
#include "main/macros.h"
#include "st_context.h"
#include "st_atom.h"
+#include "st_debug.h"
+#include "st_program.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "cso_cache/cso_context.h"
{
raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW);
+ /* _NEW_VIEWPORT */
+ if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT) {
+ raster->front_ccw ^= 1;
+ }
+
/*
* Gallium's surfaces are Y=0=TOP orientation. OpenGL is the
* opposite. Window system surfaces are Y=0=TOP. Mesa's FBOs
/* _NEW_LIGHT
*/
- if (ctx->Light.ShadeModel == GL_FLAT)
- raster->flatshade = 1;
-
- if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)
- raster->flatshade_first = 1;
+ raster->flatshade = ctx->Light.ShadeModel == GL_FLAT;
+
+ raster->flatshade_first = ctx->Light.ProvokingVertex ==
+ GL_FIRST_VERTEX_CONVENTION_EXT;
/* _NEW_LIGHT | _NEW_PROGRAM */
raster->light_twoside = ctx->VertexProgram._TwoSideEnabled;
/* _NEW_POLYGON
*/
{
- raster->fill_front = translate_fill( ctx->Polygon.FrontMode );
- raster->fill_back = translate_fill( ctx->Polygon.BackMode );
+ if (ST_DEBUG & DEBUG_WIREFRAME) {
+ raster->fill_front = PIPE_POLYGON_MODE_LINE;
+ raster->fill_back = PIPE_POLYGON_MODE_LINE;
+ }
+ else {
+ raster->fill_front = translate_fill( ctx->Polygon.FrontMode );
+ raster->fill_back = translate_fill( ctx->Polygon.BackMode );
+ }
/* Simplify when culling is active:
*/
/* _NEW_POLYGON
*/
- if (ctx->Polygon.OffsetUnits != 0.0 ||
- ctx->Polygon.OffsetFactor != 0.0) {
- raster->offset_point = ctx->Polygon.OffsetPoint;
- raster->offset_line = ctx->Polygon.OffsetLine;
- raster->offset_tri = ctx->Polygon.OffsetFill;
- }
-
if (ctx->Polygon.OffsetPoint ||
ctx->Polygon.OffsetLine ||
ctx->Polygon.OffsetFill) {
+ raster->offset_point = ctx->Polygon.OffsetPoint;
+ raster->offset_line = ctx->Polygon.OffsetLine;
+ raster->offset_tri = ctx->Polygon.OffsetFill;
raster->offset_units = ctx->Polygon.OffsetUnits;
raster->offset_scale = ctx->Polygon.OffsetFactor;
}
- if (ctx->Polygon.SmoothFlag)
- raster->poly_smooth = 1;
-
- if (ctx->Polygon.StippleFlag)
- raster->poly_stipple_enable = 1;
+ raster->poly_smooth = ctx->Polygon.SmoothFlag;
+ raster->poly_stipple_enable = ctx->Polygon.StippleFlag;
/* _NEW_POINT
*/
raster->point_size = ctx->Point.Size;
-
- if (!ctx->Point.PointSprite && ctx->Point.SmoothFlag)
- raster->point_smooth = 1;
+ raster->point_smooth = !ctx->Point.PointSprite && ctx->Point.SmoothFlag;
/* _NEW_POINT | _NEW_PROGRAM
*/
raster->sprite_coord_enable |= 1 << i;
}
}
- if (fragProg->Base.InputsRead & FRAG_BIT_PNTC) {
+ if (!st->needs_texcoord_semantic &&
+ fragProg->Base.InputsRead & VARYING_BIT_PNTC) {
raster->sprite_coord_enable |=
- 1 << (FRAG_ATTRIB_PNTC - FRAG_ATTRIB_TEX0);
+ 1 << st_get_generic_varying_index(st, VARYING_SLOT_PNTC);
}
raster->point_quad_rasterization = 1;
*/
if (vertProg) {
if (vertProg->Base.Id == 0) {
- if (vertProg->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
+ if (vertProg->Base.OutputsWritten & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) {
/* generated program which emits point size */
raster->point_size_per_vertex = TRUE;
}
raster->multisample = ctx->Multisample._Enabled;
/* _NEW_SCISSOR */
- if (ctx->Scissor.Enabled)
- raster->scissor = 1;
+ raster->scissor = ctx->Scissor.EnableFlags;
/* _NEW_FRAG_CLAMP */
raster->clamp_fragment_color = !st->clamp_frag_color_in_shader &&
- ctx->Color._ClampFragmentColor &&
- !ctx->DrawBuffer->_IntegerColor;
- raster->gl_rasterization_rules = 1;
+ ctx->Color._ClampFragmentColor;
+
+ raster->half_pixel_center = 1;
+ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
+ raster->bottom_edge_rule = 1;
+ /* _NEW_VIEWPORT */
+ if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT)
+ raster->bottom_edge_rule ^= 1;
+
+ /* _NEW_VIEWPORT */
+ raster->clip_halfz = (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE);
- /* _NEW_RASTERIZER_DISCARD */
+ /* ST_NEW_RASTERIZER */
raster->rasterizer_discard = ctx->RasterDiscard;
+ if (st->edgeflag_culls_prims) {
+ /* All edge flags are FALSE. Cull the affected faces. */
+ if (raster->fill_front != PIPE_POLYGON_MODE_FILL)
+ raster->cull_face |= PIPE_FACE_FRONT;
+ if (raster->fill_back != PIPE_POLYGON_MODE_FILL)
+ raster->cull_face |= PIPE_FACE_BACK;
+ }
+
/* _NEW_TRANSFORM */
- raster->depth_clip = ctx->Transform.DepthClamp == GL_FALSE;
+ raster->depth_clip = !ctx->Transform.DepthClamp;
raster->clip_plane_enable = ctx->Transform.ClipPlanesEnabled;
cso_set_rasterizer(st->cso_context, raster);
_NEW_PROGRAM |
_NEW_SCISSOR |
_NEW_FRAG_CLAMP |
- _NEW_RASTERIZER_DISCARD |
- _NEW_TRANSFORM), /* mesa state dependencies*/
- ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */
+ _NEW_TRANSFORM |
+ _NEW_VIEWPORT), /* mesa state dependencies*/
+ (ST_NEW_VERTEX_PROGRAM |
+ ST_NEW_RASTERIZER), /* state tracker dependencies */
},
update_raster_state /* update function */
};