Merge branch '7.8' into master
[mesa.git] / src / mesa / state_tracker / st_atom_rasterizer.c
index fc47896c2429b125285efd9c346d105c54ab70c7..9c9a99bcfc6f0a68305b6daf96578fd408275564 100644 (file)
@@ -79,8 +79,6 @@ static void update_raster_state( struct st_context *st )
 
    memset(raster, 0, sizeof(*raster));
 
-   raster->origin_lower_left = 1; /* Always true for OpenGL */
-   
    /* _NEW_POLYGON, _NEW_BUFFERS
     */
    {
@@ -104,15 +102,21 @@ static void update_raster_state( struct st_context *st )
    if (ctx->Light.ShadeModel == GL_FLAT)
       raster->flatshade = 1;
 
+   if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)
+      raster->flatshade_first = 1;
+
    /* _NEW_LIGHT | _NEW_PROGRAM
     *
     * Back-face colors can come from traditional lighting (when
-    * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs (when
+    * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs/shaders (when
     * GL_VERTEX_PROGRAM_TWO_SIDE is set).  Note the logic here.
     */
    if (ctx->VertexProgram._Current) {
-      if (ctx->VertexProgram._Enabled) {
-         /* user-defined program */
+      if (ctx->VertexProgram._Enabled ||
+          (ctx->Shader.CurrentProgram &&
+           ctx->Shader.CurrentProgram->VertexProgram &&
+           ctx->Shader.CurrentProgram->LinkStatus)) {
+         /* user-defined vertex program or shader */
          raster->light_twoside = ctx->VertexProgram.TwoSideEnabled;
       }
       else {
@@ -180,41 +184,29 @@ static void update_raster_state( struct st_context *st )
    if (ctx->Polygon.StippleFlag)
       raster->poly_stipple_enable = 1;
 
-
-   /* _NEW_BUFFERS, _NEW_POLYGON
-    */
-   if (raster->fill_cw != PIPE_POLYGON_MODE_FILL ||
-       raster->fill_ccw != PIPE_POLYGON_MODE_FILL)
-   {
-      GLfloat mrd = (ctx->DrawBuffer ? 
-                    ctx->DrawBuffer->_MRD : 
-                    1.0f);
-
-      raster->offset_units = ctx->Polygon.OffsetFactor * mrd;
-      raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd *
-                           st->polygon_offset_scale);
-   }
-      
    /* _NEW_POINT
     */
    raster->point_size = ctx->Point.Size;
 
-   raster->point_size_min = 0;    /* temporary, will go away */
-   raster->point_size_max = 1000; /* temporary, will go away */
+   if (!ctx->Point.PointSprite && ctx->Point.SmoothFlag)
+      raster->point_smooth = 1;
 
-   raster->point_smooth = ctx->Point.SmoothFlag;
-   raster->point_sprite = ctx->Point.PointSprite;
-   for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
-      if (ctx->Point.CoordReplace[i]) {
-         if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT)
-            raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT;
-         else 
-            raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT;
-      }
-      else {
-         raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_NONE;
+   if (ctx->Point.PointSprite) {
+      if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^
+          (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM))
+         raster->sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT;
+      else 
+         raster->sprite_coord_mode = PIPE_SPRITE_COORD_LOWER_LEFT;
+      for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
+         if (ctx->Point.CoordReplace[i]) {
+            raster->sprite_coord_enable |= 1 << i;
+         }
       }
+      raster->point_quad_rasterization = 1;
    }
+
+   /* ST_NEW_VERTEX_PROGRAM
+    */
    if (vertProg) {
       if (vertProg->Base.Id == 0) {
          if (vertProg->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) {
@@ -277,7 +269,7 @@ const struct st_tracked_state st_update_rasterizer = {
        _NEW_POLYGON |
        _NEW_PROGRAM |
        _NEW_SCISSOR),      /* mesa state dependencies*/
-      0,                   /* state tracker dependencies */
+      ST_NEW_VERTEX_PROGRAM,  /* state tracker dependencies */
    },
    update_raster_state     /* update function */
 };