/* _NEW_LIGHT
*/
- if (ctx->Light.ShadeModel == GL_FLAT)
- raster->flatshade = 1;
+ raster->flatshade = ctx->Light.ShadeModel == GL_FLAT;
+
+ raster->flatshade_first = ctx->Light.ProvokingVertex ==
+ GL_FIRST_VERTEX_CONVENTION_EXT;
- if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)
- raster->flatshade_first = 1;
+ /* _NEW_LIGHT | _NEW_PROGRAM */
+ raster->light_twoside = ctx->VertexProgram._TwoSideEnabled;
- /* _NEW_LIGHT | _NEW_PROGRAM
- *
- * Back-face colors can come from traditional lighting (when
- * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs/shaders (when
- * GL_VERTEX_PROGRAM_TWO_SIDE is set). Note the logic here.
- */
- if (ctx->VertexProgram._Current) {
- if (ctx->VertexProgram._Enabled ||
- (ctx->Shader.CurrentVertexProgram &&
- ctx->Shader.CurrentVertexProgram->LinkStatus)) {
- /* user-defined vertex program or shader */
- raster->light_twoside = ctx->VertexProgram.TwoSideEnabled;
- }
- else {
- /* TNL-generated program */
- raster->light_twoside = ctx->Light.Enabled && ctx->Light.Model.TwoSide;
- }
- }
- else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
- raster->light_twoside = 1;
- }
-
- raster->clamp_vertex_color = ctx->Light._ClampVertexColor;
+ /*_NEW_LIGHT | _NEW_BUFFERS */
+ raster->clamp_vertex_color = !st->clamp_vert_color_in_shader &&
+ ctx->Light._ClampVertexColor;
/* _NEW_POLYGON
*/
/* _NEW_POLYGON
*/
- if (ctx->Polygon.OffsetUnits != 0.0 ||
- ctx->Polygon.OffsetFactor != 0.0) {
- raster->offset_point = ctx->Polygon.OffsetPoint;
- raster->offset_line = ctx->Polygon.OffsetLine;
- raster->offset_tri = ctx->Polygon.OffsetFill;
- }
-
if (ctx->Polygon.OffsetPoint ||
ctx->Polygon.OffsetLine ||
ctx->Polygon.OffsetFill) {
+ raster->offset_point = ctx->Polygon.OffsetPoint;
+ raster->offset_line = ctx->Polygon.OffsetLine;
+ raster->offset_tri = ctx->Polygon.OffsetFill;
raster->offset_units = ctx->Polygon.OffsetUnits;
raster->offset_scale = ctx->Polygon.OffsetFactor;
}
- if (ctx->Polygon.SmoothFlag)
- raster->poly_smooth = 1;
-
- if (ctx->Polygon.StippleFlag)
- raster->poly_stipple_enable = 1;
+ raster->poly_smooth = ctx->Polygon.SmoothFlag;
+ raster->poly_stipple_enable = ctx->Polygon.StippleFlag;
/* _NEW_POINT
*/
raster->point_size = ctx->Point.Size;
-
- if (!ctx->Point.PointSprite && ctx->Point.SmoothFlag)
- raster->point_smooth = 1;
+ raster->point_smooth = !ctx->Point.PointSprite && ctx->Point.SmoothFlag;
/* _NEW_POINT | _NEW_PROGRAM
*/
raster->sprite_coord_enable |= 1 << i;
}
}
- if (fragProg->Base.InputsRead & FRAG_BIT_PNTC) {
+ if (fragProg->Base.InputsRead & VARYING_BIT_PNTC) {
raster->sprite_coord_enable |=
- 1 << (FRAG_ATTRIB_PNTC - FRAG_ATTRIB_TEX0);
+ 1 << (VARYING_SLOT_PNTC - VARYING_SLOT_TEX0);
}
raster->point_quad_rasterization = 1;
*/
if (vertProg) {
if (vertProg->Base.Id == 0) {
- if (vertProg->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
+ if (vertProg->Base.OutputsWritten & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) {
/* generated program which emits point size */
raster->point_size_per_vertex = TRUE;
}
raster->line_stipple_factor = ctx->Line.StippleFactor - 1;
/* _NEW_MULTISAMPLE */
- if (ctx->Multisample._Enabled || st->force_msaa)
- raster->multisample = 1;
+ raster->multisample = ctx->Multisample._Enabled;
/* _NEW_SCISSOR */
- if (ctx->Scissor.Enabled)
- raster->scissor = 1;
+ raster->scissor = ctx->Scissor.Enabled;
/* _NEW_FRAG_CLAMP */
- raster->clamp_fragment_color = ctx->Color._ClampFragmentColor;
- raster->gl_rasterization_rules = 1;
+ raster->clamp_fragment_color = !st->clamp_frag_color_in_shader &&
+ ctx->Color._ClampFragmentColor;
- /* _NEW_TRANSFORM */
+ raster->half_pixel_center = 1;
+ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
+ raster->bottom_edge_rule = 1;
+
+ /* ST_NEW_RASTERIZER */
raster->rasterizer_discard = ctx->RasterDiscard;
+ /* _NEW_TRANSFORM */
+ raster->depth_clip = ctx->Transform.DepthClamp == GL_FALSE;
+ raster->clip_plane_enable = ctx->Transform.ClipPlanesEnabled;
+
cso_set_rasterizer(st->cso_context, raster);
}
_NEW_SCISSOR |
_NEW_FRAG_CLAMP |
_NEW_TRANSFORM), /* mesa state dependencies*/
- ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */
+ (ST_NEW_VERTEX_PROGRAM |
+ ST_NEW_RASTERIZER), /* state tracker dependencies */
},
update_raster_state /* update function */
};