#endif
sampler->max_anisotropy = texobj->MaxAnisotropy;
+ if (sampler->max_anisotropy > 1.0) {
+ sampler->min_img_filter = PIPE_TEX_FILTER_ANISO;
+ sampler->mag_img_filter = PIPE_TEX_FILTER_ANISO;
+ }
/* only care about ARB_shadow, not SGI shadow */
if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
st->state.num_samplers = su + 1;
/* XXX more sampler state here */
- }
- cso_single_sampler(st->cso_context, su, sampler);
+ cso_single_sampler(st->cso_context, su, sampler);
+ }
+ else {
+ cso_single_sampler(st->cso_context, su, NULL);
+ }
}
cso_single_sampler_done(st->cso_context);