unsigned i;
bool changed = false;
- for (i = 0 ; i < ctx->Const.MaxViewports; i++) {
+ for (i = 0 ; i < st->state.num_viewports; i++) {
scissor[i].minx = 0;
scissor[i].miny = 0;
scissor[i].maxx = fb_width;
/* Now invert Y if needed.
* Gallium drivers use the convention Y=0=top for surfaces.
*/
- if (st_fb_orientation(fb) == Y_0_TOP) {
+ if (st->state.fb_orientation == Y_0_TOP) {
miny = fb->Height - scissor[i].maxy;
maxy = fb->Height - scissor[i].miny;
scissor[i].miny = miny;
changed = true;
}
}
- if (changed)
- st->pipe->set_scissor_states(st->pipe, 0, ctx->Const.MaxViewports, scissor); /* activate */
+
+ if (changed) {
+ struct pipe_context *pipe = st->pipe;
+
+ pipe->set_scissor_states(pipe, 0, st->state.num_viewports, scissor);
+ }
}
void