#include "st_context.h"
#include "pipe/p_context.h"
#include "st_atom.h"
+#include "st_util.h"
/**
unsigned i;
bool changed = false;
+ if (!ctx->Scissor.EnableFlags)
+ return;
+
for (i = 0 ; i < st->state.num_viewports; i++) {
scissor[i].minx = 0;
scissor[i].miny = 0;