st/mesa: fix InternalFormat for Z24X8 window-system buffers
[mesa.git] / src / mesa / state_tracker / st_cache.h
index 29b1d00dca1461984e6be73d88ec688564b074ec..6d5de7b13adc5cc8e3f5292c41e50a6b55364464 100644 (file)
 #define ST_CACHE_H
 
 struct pipe_blend_state;
+struct pipe_depth_stencil_alpha_state;
+struct pipe_rasterizer_state;
+struct pipe_sampler_state;
+struct pipe_shader_state;
 struct st_context;
 
-struct pipe_blend_state * st_cached_blend_state(
-   struct st_context *st,
-   const struct pipe_blend_state *blend);
+
+const struct cso_blend *
+st_cached_blend_state(struct st_context *st,
+                      const struct pipe_blend_state *blend);
+
+const struct cso_sampler *
+st_cached_sampler_state(struct st_context *st,
+                        const struct pipe_sampler_state *sampler);
+
+const struct cso_depth_stencil_alpha *
+st_cached_depth_stencil_alpha_state(struct st_context *st,
+                              const struct pipe_depth_stencil_alpha_state *depth_stencil);
+
+const struct cso_rasterizer *
+st_cached_rasterizer_state(struct st_context *st,
+                           const struct pipe_rasterizer_state *raster);
+
+const struct cso_fragment_shader *
+st_cached_fs_state(struct st_context *st,
+                   const struct pipe_shader_state *templ);
+
+
+const struct cso_vertex_shader *
+st_cached_vs_state(struct st_context *st,
+                   const struct pipe_shader_state *templ);
 
 #endif