#include "st_cb_accum.h"
#include "st_cb_fbo.h"
#include "st_draw.h"
+#include "st_public.h"
#include "st_format.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
/* make sure color bufs aren't cached */
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ st_flush( st, PIPE_FLUSH_RENDER_CACHE, NULL );
switch (op) {
case GL_ADD: