#define ST_CB_BITMAP_H
+#include "main/compiler.h"
+
+struct dd_function_table;
+struct st_context;
+struct gl_fragment_program;
+struct st_fragment_program;
+
extern void
st_init_bitmap_functions(struct dd_function_table *functions);
st_destroy_bitmap(struct st_context *st);
extern void
-st_flush_bitmap_cache(struct st_context *st);
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler);
-/* Flush bitmap cache and release vertex buffer. Needed at end of
- * frame to avoid synchronous rendering.
- */
extern void
-st_flush_bitmap(struct st_context *st);
+st_flush_bitmap_cache(struct st_context *st);
#endif /* ST_CB_BITMAP_H */