#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "shader/program.h"
-#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "st_context.h"
#include "st_texture.h"
-#include "st_program.h"
#include "st_cb_blit.h"
#include "st_cb_fbo.h"
#include "util/u_blit.h"
-
-#include "cso_cache/cso_context.h"
+#include "util/u_inlines.h"
void
}
+#if FEATURE_EXT_framebuffer_blit
static void
st_BlitFramebuffer(GLcontext *ctx,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
}
}
}
+#endif /* FEATURE_EXT_framebuffer_blit */