st/mesa: expose conservative_depth if GLSL 1.3 is supported
[mesa.git] / src / mesa / state_tracker / st_cb_bufferobjects.c
index 2de56bdb54b7096d750156d4e653bae7215d51cd..adac92f2c342bac334cd7e07485ea49c2e39c790 100644 (file)
@@ -115,6 +115,11 @@ st_bufferobj_subdata(struct gl_context *ctx,
    if (!data)
       return;
 
+   if (!st_obj->buffer) {
+      /* we probably ran out of memory during buffer allocation */
+      return;
+   }
+
    /* Now that transfers are per-context, we don't have to figure out
     * flushing here.  Usually drivers won't need to flush in this case
     * even if the buffer is currently referenced by hardware - they
@@ -146,6 +151,11 @@ st_bufferobj_get_subdata(struct gl_context *ctx,
    if (!size)
       return;
 
+   if (!st_obj->buffer) {
+      /* we probably ran out of memory during buffer allocation */
+      return;
+   }
+
    pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
                     offset, size, data);
 }
@@ -216,6 +226,8 @@ st_bufferobj_data(struct gl_context *ctx,
                                           pipe_usage, size);
 
       if (!st_obj->buffer) {
+         /* out of memory */
+         st_obj->Base.Size = 0;
          return GL_FALSE;
       }
 
@@ -228,60 +240,11 @@ st_bufferobj_data(struct gl_context *ctx,
 }
 
 
-/**
- * Dummy data whose's pointer is used for zero size buffers or ranges.
- */
-static long st_bufferobj_zero_length = 0;
-
-
-
-/**
- * Called via glMapBufferARB().
- */
-static void *
-st_bufferobj_map(struct gl_context *ctx, GLenum access,
-                 struct gl_buffer_object *obj)
-{
-   struct st_buffer_object *st_obj = st_buffer_object(obj);
-   uint flags;
-
-   switch (access) {
-   case GL_WRITE_ONLY:
-      flags = PIPE_TRANSFER_WRITE;
-      break;
-   case GL_READ_ONLY:
-      flags = PIPE_TRANSFER_READ;
-      break;
-   case GL_READ_WRITE:
-   default:
-      flags = PIPE_TRANSFER_READ_WRITE;
-      break;      
-   }
-
-   /* Handle zero-size buffers here rather than in drivers */
-   if (obj->Size == 0) {
-      obj->Pointer = &st_bufferobj_zero_length;
-   }
-   else {
-      obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
-                                     st_obj->buffer,
-                                     flags,
-                                     &st_obj->transfer);
-   }
-
-   if (obj->Pointer) {
-      obj->Offset = 0;
-      obj->Length = obj->Size;
-   }
-   return obj->Pointer;
-}
-
-
 /**
  * Called via glMapBufferRange().
  */
 static void *
-st_bufferobj_map_range(struct gl_context *ctx, GLenum target, 
+st_bufferobj_map_range(struct gl_context *ctx,
                        GLintptr offset, GLsizeiptr length, GLbitfield access,
                        struct gl_buffer_object *obj)
 {
@@ -322,24 +285,15 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
    assert(offset < obj->Size);
    assert(offset + length <= obj->Size);
 
-   /*
-    * We go out of way here to hide the degenerate yet valid case of zero
-    * length range from the pipe driver.
-    */
-   if (!length) {
-      obj->Pointer = &st_bufferobj_zero_length;
-   }
-   else {
-      obj->Pointer = pipe_buffer_map_range(pipe, 
-                                           st_obj->buffer,
-                                           offset, length,
-                                           flags,
-                                           &st_obj->transfer);
-      if (obj->Pointer) {
-         obj->Pointer = (ubyte *) obj->Pointer + offset;
-      }
+   obj->Pointer = pipe_buffer_map_range(pipe,
+                                        st_obj->buffer,
+                                        offset, length,
+                                        flags,
+                                        &st_obj->transfer);
+   if (obj->Pointer) {
+      obj->Pointer = (ubyte *) obj->Pointer + offset;
    }
-   
+
    if (obj->Pointer) {
       obj->Offset = offset;
       obj->Length = length;
@@ -351,7 +305,7 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
 
 
 static void
-st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target, 
+st_bufferobj_flush_mapped_range(struct gl_context *ctx,
                                 GLintptr offset, GLsizeiptr length,
                                 struct gl_buffer_object *obj)
 {
@@ -442,7 +396,6 @@ st_init_bufferobject_functions(struct dd_function_table *functions)
    functions->BufferData = st_bufferobj_data;
    functions->BufferSubData = st_bufferobj_subdata;
    functions->GetBufferSubData = st_bufferobj_get_subdata;
-   functions->MapBuffer = st_bufferobj_map;
    functions->MapBufferRange = st_bufferobj_map_range;
    functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
    functions->UnmapBuffer = st_bufferobj_unmap;