st/mesa: flush the glBitmap cache before changing framebuffer state
[mesa.git] / src / mesa / state_tracker / st_cb_bufferobjects.c
index 27540c36ce7013ddd56a265831ab30b01685d246..b47a2d87f74619bdd2f34c8fa56d2f680910bf44 100644 (file)
@@ -58,7 +58,7 @@ st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target)
    if (!st_obj)
       return NULL;
 
-   _mesa_initialize_buffer_object(&st_obj->Base, name, target);
+   _mesa_initialize_buffer_object(ctx, &st_obj->Base, name, target);
 
    return &st_obj->Base;
 }
@@ -93,7 +93,6 @@ st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
  */
 static void
 st_bufferobj_subdata(struct gl_context *ctx,
-                    GLenum target,
                     GLintptrARB offset,
                     GLsizeiptrARB size,
                     const GLvoid * data, struct gl_buffer_object *obj)
@@ -116,6 +115,11 @@ st_bufferobj_subdata(struct gl_context *ctx,
    if (!data)
       return;
 
+   if (!st_obj->buffer) {
+      /* we probably ran out of memory during buffer allocation */
+      return;
+   }
+
    /* Now that transfers are per-context, we don't have to figure out
     * flushing here.  Usually drivers won't need to flush in this case
     * even if the buffer is currently referenced by hardware - they
@@ -133,7 +137,6 @@ st_bufferobj_subdata(struct gl_context *ctx,
  */
 static void
 st_bufferobj_get_subdata(struct gl_context *ctx,
-                         GLenum target,
                          GLintptrARB offset,
                          GLsizeiptrARB size,
                          GLvoid * data, struct gl_buffer_object *obj)
@@ -148,6 +151,11 @@ st_bufferobj_get_subdata(struct gl_context *ctx,
    if (!size)
       return;
 
+   if (!st_obj->buffer) {
+      /* we probably ran out of memory during buffer allocation */
+      return;
+   }
+
    pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
                     offset, size, data);
 }
@@ -171,7 +179,7 @@ st_bufferobj_data(struct gl_context *ctx,
    struct st_context *st = st_context(ctx);
    struct pipe_context *pipe = st->pipe;
    struct st_buffer_object *st_obj = st_buffer_object(obj);
-   unsigned buffer_usage;
+   unsigned bind, pipe_usage;
 
    st_obj->Base.Size = size;
    st_obj->Base.Usage = usage;
@@ -179,30 +187,55 @@ st_bufferobj_data(struct gl_context *ctx,
    switch(target) {
    case GL_PIXEL_PACK_BUFFER_ARB:
    case GL_PIXEL_UNPACK_BUFFER_ARB:
-      buffer_usage = PIPE_BIND_RENDER_TARGET;
+      bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
       break;
    case GL_ARRAY_BUFFER_ARB:
-      buffer_usage = PIPE_BIND_VERTEX_BUFFER;
+      bind = PIPE_BIND_VERTEX_BUFFER;
       break;
    case GL_ELEMENT_ARRAY_BUFFER_ARB:
-      buffer_usage = PIPE_BIND_INDEX_BUFFER;
+      bind = PIPE_BIND_INDEX_BUFFER;
+      break;
+   case GL_TRANSFORM_FEEDBACK_BUFFER:
+      bind = PIPE_BIND_STREAM_OUTPUT;
       break;
    default:
-      buffer_usage = 0;
+      bind = 0;
+   }
+
+   switch (usage) {
+   case GL_STATIC_DRAW:
+   case GL_STATIC_READ:
+   case GL_STATIC_COPY:
+      pipe_usage = PIPE_USAGE_STATIC;
+      break;
+   case GL_DYNAMIC_DRAW:
+   case GL_DYNAMIC_READ:
+   case GL_DYNAMIC_COPY:
+      pipe_usage = PIPE_USAGE_DYNAMIC;
+      break;
+   case GL_STREAM_DRAW:
+   case GL_STREAM_READ:
+   case GL_STREAM_COPY:
+      pipe_usage = PIPE_USAGE_STREAM;
+      break;
+   default:
+      pipe_usage = PIPE_USAGE_DEFAULT;
    }
 
    pipe_resource_reference( &st_obj->buffer, NULL );
 
    if (size != 0) {
-      st_obj->buffer = pipe_buffer_create(pipe->screen, buffer_usage, size);
+      st_obj->buffer = pipe_buffer_create(pipe->screen, bind,
+                                          pipe_usage, size);
 
       if (!st_obj->buffer) {
+         /* out of memory */
+         st_obj->Base.Size = 0;
          return GL_FALSE;
       }
 
       if (data)
-         pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0,
-                                      size, data);
+         pipe_buffer_write(pipe, st_obj->buffer, 0, size, data);
       return GL_TRUE;
    }
 
@@ -210,54 +243,11 @@ st_bufferobj_data(struct gl_context *ctx,
 }
 
 
-/**
- * Called via glMapBufferARB().
- */
-static void *
-st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
-                 struct gl_buffer_object *obj)
-{
-   struct st_buffer_object *st_obj = st_buffer_object(obj);
-   uint flags;
-
-   switch (access) {
-   case GL_WRITE_ONLY:
-      flags = PIPE_TRANSFER_WRITE;
-      break;
-   case GL_READ_ONLY:
-      flags = PIPE_TRANSFER_READ;
-      break;
-   case GL_READ_WRITE:
-   default:
-      flags = PIPE_TRANSFER_READ_WRITE;
-      break;      
-   }
-
-   obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
-                                  st_obj->buffer,
-                                  flags,
-                                  &st_obj->transfer);
-
-   if (obj->Pointer) {
-      obj->Offset = 0;
-      obj->Length = obj->Size;
-   }
-   return obj->Pointer;
-}
-
-
-/**
- * Dummy data whose's pointer is used for zero length ranges.
- */
-static long
-st_bufferobj_zero_length_range = 0;
-
-
 /**
  * Called via glMapBufferRange().
  */
 static void *
-st_bufferobj_map_range(struct gl_context *ctx, GLenum target, 
+st_bufferobj_map_range(struct gl_context *ctx,
                        GLintptr offset, GLsizeiptr length, GLbitfield access,
                        struct gl_buffer_object *obj)
 {
@@ -273,6 +263,16 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
 
    if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
       flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
+
+   if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
+      flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+   }
+   else if (access & GL_MAP_INVALIDATE_RANGE_BIT) {
+      if (offset == 0 && length == obj->Size)
+         flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+      else
+         flags |= PIPE_TRANSFER_DISCARD_RANGE;
+   }
    
    if (access & GL_MAP_UNSYNCHRONIZED_BIT)
       flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
@@ -288,24 +288,11 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
    assert(offset < obj->Size);
    assert(offset + length <= obj->Size);
 
-   /*
-    * We go out of way here to hide the degenerate yet valid case of zero
-    * length range from the pipe driver.
-    */
-   if (!length) {
-      obj->Pointer = &st_bufferobj_zero_length_range;
-   }
-   else {
-      obj->Pointer = pipe_buffer_map_range(pipe, 
-                                           st_obj->buffer,
-                                           offset, length,
-                                           flags,
-                                           &st_obj->transfer);
-      if (obj->Pointer) {
-         obj->Pointer = (ubyte *) obj->Pointer + offset;
-      }
-   }
-   
+   obj->Pointer = pipe_buffer_map_range(pipe,
+                                        st_obj->buffer,
+                                        offset, length,
+                                        flags,
+                                        &st_obj->transfer);
    if (obj->Pointer) {
       obj->Offset = offset;
       obj->Length = length;
@@ -317,7 +304,7 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
 
 
 static void
-st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target, 
+st_bufferobj_flush_mapped_range(struct gl_context *ctx,
                                 GLintptr offset, GLsizeiptr length,
                                 struct gl_buffer_object *obj)
 {
@@ -342,13 +329,13 @@ st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
  * Called via glUnmapBufferARB().
  */
 static GLboolean
-st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
+st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj)
 {
    struct pipe_context *pipe = st_context(ctx)->pipe;
    struct st_buffer_object *st_obj = st_buffer_object(obj);
 
    if (obj->Length)
-      pipe_buffer_unmap(pipe, st_obj->buffer, st_obj->transfer);
+      pipe_buffer_unmap(pipe, st_obj->transfer);
 
    st_obj->transfer = NULL;
    obj->Pointer = NULL;
@@ -371,9 +358,7 @@ st_copy_buffer_subdata(struct gl_context *ctx,
    struct pipe_context *pipe = st_context(ctx)->pipe;
    struct st_buffer_object *srcObj = st_buffer_object(src);
    struct st_buffer_object *dstObj = st_buffer_object(dst);
-   struct pipe_transfer *src_transfer;
-   struct pipe_transfer *dst_transfer;
-   ubyte *srcPtr, *dstPtr;
+   struct pipe_box box;
 
    if(!size)
       return;
@@ -382,23 +367,10 @@ st_copy_buffer_subdata(struct gl_context *ctx,
    assert(!src->Pointer);
    assert(!dst->Pointer);
 
-   srcPtr = (ubyte *) pipe_buffer_map_range(pipe,
-                                            srcObj->buffer,
-                                            readOffset, size,
-                                            PIPE_TRANSFER_READ,
-                                           &src_transfer);
-
-   dstPtr = (ubyte *) pipe_buffer_map_range(pipe,
-                                            dstObj->buffer,
-                                            writeOffset, size,
-                                            PIPE_TRANSFER_WRITE,
-                                           &dst_transfer);
-
-   if (srcPtr && dstPtr)
-      memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
+   u_box_1d(readOffset, size, &box);
 
-   pipe_buffer_unmap(pipe, srcObj->buffer, src_transfer);
-   pipe_buffer_unmap(pipe, dstObj->buffer, dst_transfer);
+   pipe->resource_copy_region(pipe, dstObj->buffer, 0, writeOffset, 0, 0,
+                              srcObj->buffer, 0, &box);
 }
 
 
@@ -423,7 +395,6 @@ st_init_bufferobject_functions(struct dd_function_table *functions)
    functions->BufferData = st_bufferobj_data;
    functions->BufferSubData = st_bufferobj_subdata;
    functions->GetBufferSubData = st_bufferobj_get_subdata;
-   functions->MapBuffer = st_bufferobj_map;
    functions->MapBufferRange = st_bufferobj_map_range;
    functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
    functions->UnmapBuffer = st_bufferobj_unmap;