if (!st_obj)
return NULL;
- _mesa_initialize_buffer_object(&st_obj->Base, name, target);
+ _mesa_initialize_buffer_object(ctx, &st_obj->Base, name, target);
return &st_obj->Base;
}
*/
static void
st_bufferobj_subdata(struct gl_context *ctx,
- GLenum target,
GLintptrARB offset,
GLsizeiptrARB size,
const GLvoid * data, struct gl_buffer_object *obj)
if (!data)
return;
+ if (!st_obj->buffer) {
+ /* we probably ran out of memory during buffer allocation */
+ return;
+ }
+
/* Now that transfers are per-context, we don't have to figure out
* flushing here. Usually drivers won't need to flush in this case
* even if the buffer is currently referenced by hardware - they
*/
static void
st_bufferobj_get_subdata(struct gl_context *ctx,
- GLenum target,
GLintptrARB offset,
GLsizeiptrARB size,
GLvoid * data, struct gl_buffer_object *obj)
if (!size)
return;
+ if (!st_obj->buffer) {
+ /* we probably ran out of memory during buffer allocation */
+ return;
+ }
+
pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
offset, size, data);
}
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- unsigned buffer_usage;
+ unsigned bind, pipe_usage;
st_obj->Base.Size = size;
st_obj->Base.Usage = usage;
switch(target) {
case GL_PIXEL_PACK_BUFFER_ARB:
case GL_PIXEL_UNPACK_BUFFER_ARB:
- buffer_usage = PIPE_BIND_RENDER_TARGET;
+ bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
break;
case GL_ARRAY_BUFFER_ARB:
- buffer_usage = PIPE_BIND_VERTEX_BUFFER;
+ bind = PIPE_BIND_VERTEX_BUFFER;
break;
case GL_ELEMENT_ARRAY_BUFFER_ARB:
- buffer_usage = PIPE_BIND_INDEX_BUFFER;
+ bind = PIPE_BIND_INDEX_BUFFER;
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER:
+ bind = PIPE_BIND_STREAM_OUTPUT;
break;
default:
- buffer_usage = 0;
+ bind = 0;
+ }
+
+ switch (usage) {
+ case GL_STATIC_DRAW:
+ case GL_STATIC_READ:
+ case GL_STATIC_COPY:
+ pipe_usage = PIPE_USAGE_STATIC;
+ break;
+ case GL_DYNAMIC_DRAW:
+ case GL_DYNAMIC_READ:
+ case GL_DYNAMIC_COPY:
+ pipe_usage = PIPE_USAGE_DYNAMIC;
+ break;
+ case GL_STREAM_DRAW:
+ case GL_STREAM_READ:
+ case GL_STREAM_COPY:
+ pipe_usage = PIPE_USAGE_STREAM;
+ break;
+ default:
+ pipe_usage = PIPE_USAGE_DEFAULT;
}
pipe_resource_reference( &st_obj->buffer, NULL );
if (size != 0) {
- st_obj->buffer = pipe_buffer_create(pipe->screen, buffer_usage, size);
+ st_obj->buffer = pipe_buffer_create(pipe->screen, bind,
+ pipe_usage, size);
if (!st_obj->buffer) {
+ /* out of memory */
+ st_obj->Base.Size = 0;
return GL_FALSE;
}
if (data)
- pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0,
- size, data);
+ pipe_buffer_write(pipe, st_obj->buffer, 0, size, data);
return GL_TRUE;
}
}
-/**
- * Called via glMapBufferARB().
- */
-static void *
-st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
- struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
- uint flags;
-
- switch (access) {
- case GL_WRITE_ONLY:
- flags = PIPE_TRANSFER_WRITE;
- break;
- case GL_READ_ONLY:
- flags = PIPE_TRANSFER_READ;
- break;
- case GL_READ_WRITE:
- default:
- flags = PIPE_TRANSFER_READ_WRITE;
- break;
- }
-
- obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
- st_obj->buffer,
- flags,
- &st_obj->transfer);
-
- if (obj->Pointer) {
- obj->Offset = 0;
- obj->Length = obj->Size;
- }
- return obj->Pointer;
-}
-
-
-/**
- * Dummy data whose's pointer is used for zero length ranges.
- */
-static long
-st_bufferobj_zero_length_range = 0;
-
-
/**
* Called via glMapBufferRange().
*/
static void *
-st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
+st_bufferobj_map_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj)
{
if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
+
+ if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
+ flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+ }
+ else if (access & GL_MAP_INVALIDATE_RANGE_BIT) {
+ if (offset == 0 && length == obj->Size)
+ flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+ else
+ flags |= PIPE_TRANSFER_DISCARD_RANGE;
+ }
if (access & GL_MAP_UNSYNCHRONIZED_BIT)
flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
assert(offset < obj->Size);
assert(offset + length <= obj->Size);
- /*
- * We go out of way here to hide the degenerate yet valid case of zero
- * length range from the pipe driver.
- */
- if (!length) {
- obj->Pointer = &st_bufferobj_zero_length_range;
- }
- else {
- obj->Pointer = pipe_buffer_map_range(pipe,
- st_obj->buffer,
- offset, length,
- flags,
- &st_obj->transfer);
- if (obj->Pointer) {
- obj->Pointer = (ubyte *) obj->Pointer + offset;
- }
- }
-
+ obj->Pointer = pipe_buffer_map_range(pipe,
+ st_obj->buffer,
+ offset, length,
+ flags,
+ &st_obj->transfer);
if (obj->Pointer) {
obj->Offset = offset;
obj->Length = length;
static void
-st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
+st_bufferobj_flush_mapped_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj)
{
* Called via glUnmapBufferARB().
*/
static GLboolean
-st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
+st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (obj->Length)
- pipe_buffer_unmap(pipe, st_obj->buffer, st_obj->transfer);
+ pipe_buffer_unmap(pipe, st_obj->transfer);
st_obj->transfer = NULL;
obj->Pointer = NULL;
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *srcObj = st_buffer_object(src);
struct st_buffer_object *dstObj = st_buffer_object(dst);
- struct pipe_transfer *src_transfer;
- struct pipe_transfer *dst_transfer;
- ubyte *srcPtr, *dstPtr;
+ struct pipe_box box;
if(!size)
return;
assert(!src->Pointer);
assert(!dst->Pointer);
- srcPtr = (ubyte *) pipe_buffer_map_range(pipe,
- srcObj->buffer,
- readOffset, size,
- PIPE_TRANSFER_READ,
- &src_transfer);
-
- dstPtr = (ubyte *) pipe_buffer_map_range(pipe,
- dstObj->buffer,
- writeOffset, size,
- PIPE_TRANSFER_WRITE,
- &dst_transfer);
-
- if (srcPtr && dstPtr)
- memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
+ u_box_1d(readOffset, size, &box);
- pipe_buffer_unmap(pipe, srcObj->buffer, src_transfer);
- pipe_buffer_unmap(pipe, dstObj->buffer, dst_transfer);
+ pipe->resource_copy_region(pipe, dstObj->buffer, 0, writeOffset, 0, 0,
+ srcObj->buffer, 0, &box);
}
functions->BufferData = st_bufferobj_data;
functions->BufferSubData = st_bufferobj_subdata;
functions->GetBufferSubData = st_bufferobj_get_subdata;
- functions->MapBuffer = st_bufferobj_map;
functions->MapBufferRange = st_bufferobj_map_range;
functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
functions->UnmapBuffer = st_bufferobj_unmap;