st/mesa: flush the glBitmap cache before changing framebuffer state
[mesa.git] / src / mesa / state_tracker / st_cb_bufferobjects.c
index b9b606d539c4a39d384ff08b41b7967ebc2b4632..b47a2d87f74619bdd2f34c8fa56d2f680910bf44 100644 (file)
@@ -58,7 +58,7 @@ st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target)
    if (!st_obj)
       return NULL;
 
-   _mesa_initialize_buffer_object(&st_obj->Base, name, target);
+   _mesa_initialize_buffer_object(ctx, &st_obj->Base, name, target);
 
    return &st_obj->Base;
 }
@@ -93,7 +93,6 @@ st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
  */
 static void
 st_bufferobj_subdata(struct gl_context *ctx,
-                    GLenum target,
                     GLintptrARB offset,
                     GLsizeiptrARB size,
                     const GLvoid * data, struct gl_buffer_object *obj)
@@ -116,6 +115,11 @@ st_bufferobj_subdata(struct gl_context *ctx,
    if (!data)
       return;
 
+   if (!st_obj->buffer) {
+      /* we probably ran out of memory during buffer allocation */
+      return;
+   }
+
    /* Now that transfers are per-context, we don't have to figure out
     * flushing here.  Usually drivers won't need to flush in this case
     * even if the buffer is currently referenced by hardware - they
@@ -133,7 +137,6 @@ st_bufferobj_subdata(struct gl_context *ctx,
  */
 static void
 st_bufferobj_get_subdata(struct gl_context *ctx,
-                         GLenum target,
                          GLintptrARB offset,
                          GLsizeiptrARB size,
                          GLvoid * data, struct gl_buffer_object *obj)
@@ -148,6 +151,11 @@ st_bufferobj_get_subdata(struct gl_context *ctx,
    if (!size)
       return;
 
+   if (!st_obj->buffer) {
+      /* we probably ran out of memory during buffer allocation */
+      return;
+   }
+
    pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
                     offset, size, data);
 }
@@ -187,6 +195,9 @@ st_bufferobj_data(struct gl_context *ctx,
    case GL_ELEMENT_ARRAY_BUFFER_ARB:
       bind = PIPE_BIND_INDEX_BUFFER;
       break;
+   case GL_TRANSFORM_FEEDBACK_BUFFER:
+      bind = PIPE_BIND_STREAM_OUTPUT;
+      break;
    default:
       bind = 0;
    }
@@ -218,12 +229,13 @@ st_bufferobj_data(struct gl_context *ctx,
                                           pipe_usage, size);
 
       if (!st_obj->buffer) {
+         /* out of memory */
+         st_obj->Base.Size = 0;
          return GL_FALSE;
       }
 
       if (data)
-         pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0,
-                                      size, data);
+         pipe_buffer_write(pipe, st_obj->buffer, 0, size, data);
       return GL_TRUE;
    }
 
@@ -231,60 +243,11 @@ st_bufferobj_data(struct gl_context *ctx,
 }
 
 
-/**
- * Dummy data whose's pointer is used for zero size buffers or ranges.
- */
-static long st_bufferobj_zero_length = 0;
-
-
-
-/**
- * Called via glMapBufferARB().
- */
-static void *
-st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
-                 struct gl_buffer_object *obj)
-{
-   struct st_buffer_object *st_obj = st_buffer_object(obj);
-   uint flags;
-
-   switch (access) {
-   case GL_WRITE_ONLY:
-      flags = PIPE_TRANSFER_WRITE;
-      break;
-   case GL_READ_ONLY:
-      flags = PIPE_TRANSFER_READ;
-      break;
-   case GL_READ_WRITE:
-   default:
-      flags = PIPE_TRANSFER_READ_WRITE;
-      break;      
-   }
-
-   /* Handle zero-size buffers here rather than in drivers */
-   if (obj->Size == 0) {
-      obj->Pointer = &st_bufferobj_zero_length;
-   }
-   else {
-      obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
-                                     st_obj->buffer,
-                                     flags,
-                                     &st_obj->transfer);
-   }
-
-   if (obj->Pointer) {
-      obj->Offset = 0;
-      obj->Length = obj->Size;
-   }
-   return obj->Pointer;
-}
-
-
 /**
  * Called via glMapBufferRange().
  */
 static void *
-st_bufferobj_map_range(struct gl_context *ctx, GLenum target, 
+st_bufferobj_map_range(struct gl_context *ctx,
                        GLintptr offset, GLsizeiptr length, GLbitfield access,
                        struct gl_buffer_object *obj)
 {
@@ -325,24 +288,11 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
    assert(offset < obj->Size);
    assert(offset + length <= obj->Size);
 
-   /*
-    * We go out of way here to hide the degenerate yet valid case of zero
-    * length range from the pipe driver.
-    */
-   if (!length) {
-      obj->Pointer = &st_bufferobj_zero_length;
-   }
-   else {
-      obj->Pointer = pipe_buffer_map_range(pipe, 
-                                           st_obj->buffer,
-                                           offset, length,
-                                           flags,
-                                           &st_obj->transfer);
-      if (obj->Pointer) {
-         obj->Pointer = (ubyte *) obj->Pointer + offset;
-      }
-   }
-   
+   obj->Pointer = pipe_buffer_map_range(pipe,
+                                        st_obj->buffer,
+                                        offset, length,
+                                        flags,
+                                        &st_obj->transfer);
    if (obj->Pointer) {
       obj->Offset = offset;
       obj->Length = length;
@@ -354,7 +304,7 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
 
 
 static void
-st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target, 
+st_bufferobj_flush_mapped_range(struct gl_context *ctx,
                                 GLintptr offset, GLsizeiptr length,
                                 struct gl_buffer_object *obj)
 {
@@ -379,7 +329,7 @@ st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
  * Called via glUnmapBufferARB().
  */
 static GLboolean
-st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
+st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj)
 {
    struct pipe_context *pipe = st_context(ctx)->pipe;
    struct st_buffer_object *st_obj = st_buffer_object(obj);
@@ -408,9 +358,7 @@ st_copy_buffer_subdata(struct gl_context *ctx,
    struct pipe_context *pipe = st_context(ctx)->pipe;
    struct st_buffer_object *srcObj = st_buffer_object(src);
    struct st_buffer_object *dstObj = st_buffer_object(dst);
-   struct pipe_transfer *src_transfer;
-   struct pipe_transfer *dst_transfer;
-   ubyte *srcPtr, *dstPtr;
+   struct pipe_box box;
 
    if(!size)
       return;
@@ -419,23 +367,10 @@ st_copy_buffer_subdata(struct gl_context *ctx,
    assert(!src->Pointer);
    assert(!dst->Pointer);
 
-   srcPtr = (ubyte *) pipe_buffer_map_range(pipe,
-                                            srcObj->buffer,
-                                            readOffset, size,
-                                            PIPE_TRANSFER_READ,
-                                           &src_transfer);
-
-   dstPtr = (ubyte *) pipe_buffer_map_range(pipe,
-                                            dstObj->buffer,
-                                            writeOffset, size,
-                                            PIPE_TRANSFER_WRITE,
-                                           &dst_transfer);
-
-   if (srcPtr && dstPtr)
-      memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
+   u_box_1d(readOffset, size, &box);
 
-   pipe_buffer_unmap(pipe, src_transfer);
-   pipe_buffer_unmap(pipe, dst_transfer);
+   pipe->resource_copy_region(pipe, dstObj->buffer, 0, writeOffset, 0, 0,
+                              srcObj->buffer, 0, &box);
 }
 
 
@@ -460,7 +395,6 @@ st_init_bufferobject_functions(struct dd_function_table *functions)
    functions->BufferData = st_bufferobj_data;
    functions->BufferSubData = st_bufferobj_subdata;
    functions->GetBufferSubData = st_bufferobj_get_subdata;
-   functions->MapBuffer = st_bufferobj_map;
    functions->MapBufferRange = st_bufferobj_map_range;
    functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
    functions->UnmapBuffer = st_bufferobj_unmap;