case GL_STATIC_DRAW:
case GL_STATIC_READ:
case GL_STATIC_COPY:
- pipe_usage = PIPE_USAGE_STATIC;
+ default:
+ pipe_usage = PIPE_USAGE_DEFAULT;
break;
case GL_DYNAMIC_DRAW:
case GL_DYNAMIC_READ:
case GL_STREAM_COPY:
pipe_usage = PIPE_USAGE_STREAM;
break;
- default:
- pipe_usage = PIPE_USAGE_DEFAULT;
}
pipe_resource_reference( &st_obj->buffer, NULL );