mesa: allow buffers to be mapped multiple times
[mesa.git] / src / mesa / state_tracker / st_cb_bufferobjects.h
index a039c0a5059b8740aa3d96d2df8b3b2c2e214f03..a5ab122190ace993f52a10f683b94afa2578f68d 100644 (file)
@@ -43,7 +43,7 @@ struct st_buffer_object
 {
    struct gl_buffer_object Base;
    struct pipe_resource *buffer;     /* GPU storage */
-   struct pipe_transfer *transfer; /* In-progress map information */
+   struct pipe_transfer *transfer[MAP_COUNT];
 };