MESA_SHADER_VERTEX, 3,
inputs, outputs, NULL, 0);
} else {
- const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_COLOR,
- st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD :
- TGSI_SEMANTIC_GENERIC };
+ const enum tgsi_semantic semantic_names[] = {
+ TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_COLOR,
+ st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD :
+ TGSI_SEMANTIC_GENERIC
+ };
const uint semantic_indexes[] = { 0, 0, 0 };
st->passthrough_vs =