static bool
is_format_supported(struct pipe_screen *screen, enum pipe_format format,
unsigned nr_samples, unsigned nr_storage_samples,
- unsigned usage)
+ unsigned usage, bool *native_supported)
{
bool supported = screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
nr_samples, nr_storage_samples,
usage);
+ *native_supported = supported;
/* for sampling, some formats can be emulated.. it doesn't matter that
* the surface will have a format that the driver can't cope with because
*/
static bool
st_get_egl_image(struct gl_context *ctx, GLeglImageOES image_handle,
- unsigned usage, const char *error, struct st_egl_image *out)
+ unsigned usage, const char *error, struct st_egl_image *out,
+ bool *native_supported)
{
struct st_context *st = st_context(ctx);
struct pipe_screen *screen = st->pipe->screen;
}
if (!is_format_supported(screen, out->format, out->texture->nr_samples,
- out->texture->nr_storage_samples, usage)) {
+ out->texture->nr_storage_samples, usage,
+ native_supported)) {
/* unable to specify a texture object using the specified EGL image */
pipe_resource_reference(&out->texture, NULL);
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(format not supported)", error);
{
struct st_renderbuffer *strb = st_renderbuffer(rb);
struct st_egl_image stimg;
+ bool native_supported;
if (st_get_egl_image(ctx, image_handle, PIPE_BIND_RENDER_TARGET,
"glEGLImageTargetRenderbufferStorage",
- &stimg)) {
+ &stimg, &native_supported)) {
struct pipe_context *pipe = st_context(ctx)->pipe;
struct pipe_surface *ps, surf_tmpl;
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
struct st_egl_image *stimg,
- bool tex_storage)
+ bool tex_storage,
+ bool native_supported)
{
struct st_context *st = st_context(ctx);
struct st_texture_object *stObj;
/* TODO RequiredTextureImageUnits should probably be reset back
* to 1 somewhere if different texture is bound??
*/
- switch (stimg->format) {
- case PIPE_FORMAT_NV12:
- texFormat = MESA_FORMAT_R_UNORM8;
- texObj->RequiredTextureImageUnits = 2;
- break;
- case PIPE_FORMAT_P016:
- texFormat = MESA_FORMAT_R_UNORM16;
- texObj->RequiredTextureImageUnits = 2;
- break;
- case PIPE_FORMAT_IYUV:
- texFormat = MESA_FORMAT_R_UNORM8;
- texObj->RequiredTextureImageUnits = 3;
- break;
- case PIPE_FORMAT_YUYV:
- case PIPE_FORMAT_UYVY:
- texFormat = MESA_FORMAT_RG_UNORM8;
- texObj->RequiredTextureImageUnits = 2;
- break;
- case PIPE_FORMAT_AYUV:
- texFormat = MESA_FORMAT_R8G8B8A8_UNORM;
- internalFormat = GL_RGBA;
- texObj->RequiredTextureImageUnits = 1;
- break;
- case PIPE_FORMAT_XYUV:
- texFormat = MESA_FORMAT_R8G8B8X8_UNORM;
- texObj->RequiredTextureImageUnits = 1;
- break;
- default:
+ if (!native_supported) {
+ switch (stimg->format) {
+ case PIPE_FORMAT_NV12:
+ texFormat = MESA_FORMAT_R_UNORM8;
+ texObj->RequiredTextureImageUnits = 2;
+ break;
+ case PIPE_FORMAT_P016:
+ texFormat = MESA_FORMAT_R_UNORM16;
+ texObj->RequiredTextureImageUnits = 2;
+ break;
+ case PIPE_FORMAT_IYUV:
+ texFormat = MESA_FORMAT_R_UNORM8;
+ texObj->RequiredTextureImageUnits = 3;
+ break;
+ case PIPE_FORMAT_YUYV:
+ case PIPE_FORMAT_UYVY:
+ texFormat = MESA_FORMAT_RG_UNORM8;
+ texObj->RequiredTextureImageUnits = 2;
+ break;
+ case PIPE_FORMAT_AYUV:
+ texFormat = MESA_FORMAT_R8G8B8A8_UNORM;
+ internalFormat = GL_RGBA;
+ texObj->RequiredTextureImageUnits = 1;
+ break;
+ case PIPE_FORMAT_XYUV:
+ texFormat = MESA_FORMAT_R8G8B8X8_UNORM;
+ texObj->RequiredTextureImageUnits = 1;
+ break;
+ default:
+ unreachable("unexpected emulated format");
+ break;
+ }
+ } else {
texFormat = st_pipe_format_to_mesa_format(stimg->format);
- break;
+ /* Use previously derived internalformat as specified by
+ * EXT_EGL_image_storage.
+ */
+ if (tex_storage && texObj->Target == GL_TEXTURE_2D
+ && stimg->internalformat) {
+ internalFormat = stimg->internalformat;
+ if (internalFormat == GL_NONE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
+ return;
+ }
+ }
}
assert(texFormat != MESA_FORMAT_NONE);
+
/* Minify texture size based on level set on the EGLImage. */
uint32_t width = u_minify(stimg->texture->width0, stimg->level);
uint32_t height = u_minify(stimg->texture->height0, stimg->level);
GLeglImageOES image_handle)
{
struct st_egl_image stimg;
+ bool native_supported;
+
+ if (!st_get_egl_image(ctx, image_handle, PIPE_BIND_SAMPLER_VIEW,
+ "glEGLImageTargetTexture2D", &stimg,
+ &native_supported))
+ return;
+
+ st_bind_egl_image(ctx, texObj, texImage, &stimg, false, native_supported);
+ pipe_resource_reference(&stimg.texture, NULL);
+}
+
+static void
+st_egl_image_target_tex_storage(struct gl_context *ctx, GLenum target,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ GLeglImageOES image_handle)
+{
+ struct st_egl_image stimg;
+ bool native_supported;
if (!st_get_egl_image(ctx, image_handle, PIPE_BIND_SAMPLER_VIEW,
- "glEGLImageTargetTexture2D", &stimg))
+ "glEGLImageTargetTexture2D", &stimg,
+ &native_supported))
return;
- st_bind_egl_image(ctx, texObj, texImage, &stimg, false);
+ st_bind_egl_image(ctx, texObj, texImage, &stimg, true, native_supported);
pipe_resource_reference(&stimg.texture, NULL);
}
st_init_eglimage_functions(struct dd_function_table *functions)
{
functions->EGLImageTargetTexture2D = st_egl_image_target_texture_2d;
+ functions->EGLImageTargetTexStorage = st_egl_image_target_tex_storage;
functions->EGLImageTargetRenderbufferStorage = st_egl_image_target_renderbuffer_storage;
}