/*
* Mesa 3-D graphics library
- * Version: 7.9
*
* Copyright (C) 2010 LunarG Inc.
*
* Chia-I Wu <olv@lunarg.com>
*/
-#include "main/mfeatures.h"
+#include "main/errors.h"
#include "main/texobj.h"
#include "main/teximage.h"
#include "util/u_inlines.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "st_cb_eglimage.h"
#include "st_cb_fbo.h"
#include "st_context.h"
#include "st_texture.h"
#include "st_format.h"
#include "st_manager.h"
+#include "st_sampler_view.h"
+#include "util/u_surface.h"
+
+static bool
+is_format_supported(struct pipe_screen *screen, enum pipe_format format,
+ unsigned nr_samples, unsigned nr_storage_samples,
+ unsigned usage, bool *native_supported)
+{
+ bool supported = screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
+ nr_samples, nr_storage_samples,
+ usage);
+ *native_supported = supported;
+
+ /* for sampling, some formats can be emulated.. it doesn't matter that
+ * the surface will have a format that the driver can't cope with because
+ * we'll give it sampler view formats that it can deal with and generate
+ * a shader variant that converts.
+ */
+ if ((usage == PIPE_BIND_SAMPLER_VIEW) && !supported) {
+ switch (format) {
+ case PIPE_FORMAT_IYUV:
+ supported = screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage);
+ break;
+ case PIPE_FORMAT_NV12:
+ supported = screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage);
+ break;
+ case PIPE_FORMAT_P016:
+ supported = screen->is_format_supported(screen, PIPE_FORMAT_R16_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_R16G16_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage);
+ break;
+ case PIPE_FORMAT_YUYV:
+ supported = screen->is_format_supported(screen, PIPE_FORMAT_RG88_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_BGRA8888_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage);
+ break;
+ case PIPE_FORMAT_UYVY:
+ supported = screen->is_format_supported(screen, PIPE_FORMAT_RG88_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_RGBA8888_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage);
+ break;
+ case PIPE_FORMAT_AYUV:
+ supported = screen->is_format_supported(screen, PIPE_FORMAT_RGBA8888_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage);
+ break;
+ case PIPE_FORMAT_XYUV:
+ supported = screen->is_format_supported(screen, PIPE_FORMAT_RGBX8888_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ nr_storage_samples, usage);
+ break;
+ default:
+ break;
+ }
+ }
+
+ return supported;
+}
+
+/**
+ * Return the gallium texture of an EGLImage.
+ */
+static bool
+st_get_egl_image(struct gl_context *ctx, GLeglImageOES image_handle,
+ unsigned usage, const char *error, struct st_egl_image *out,
+ bool *native_supported)
+{
+ struct st_context *st = st_context(ctx);
+ struct pipe_screen *screen = st->pipe->screen;
+ struct st_manager *smapi =
+ (struct st_manager *) st->iface.st_context_private;
+
+ if (!smapi || !smapi->get_egl_image)
+ return false;
+
+ memset(out, 0, sizeof(*out));
+ if (!smapi->get_egl_image(smapi, (void *) image_handle, out)) {
+ /* image_handle does not refer to a valid EGL image object */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(image handle not found)", error);
+ return false;
+ }
+
+ if (!is_format_supported(screen, out->format, out->texture->nr_samples,
+ out->texture->nr_storage_samples, usage,
+ native_supported)) {
+ /* unable to specify a texture object using the specified EGL image */
+ pipe_resource_reference(&out->texture, NULL);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format not supported)", error);
+ return false;
+ }
+
+ return true;
+}
/**
* Return the base format just like _mesa_base_fbo_format does.
struct gl_renderbuffer *rb,
GLeglImageOES image_handle)
{
- struct st_context *st = st_context(ctx);
struct st_renderbuffer *strb = st_renderbuffer(rb);
- struct pipe_surface *ps;
+ struct st_egl_image stimg;
+ bool native_supported;
+
+ if (st_get_egl_image(ctx, image_handle, PIPE_BIND_RENDER_TARGET,
+ "glEGLImageTargetRenderbufferStorage",
+ &stimg, &native_supported)) {
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct pipe_surface *ps, surf_tmpl;
+
+ u_surface_default_template(&surf_tmpl, stimg.texture);
+ surf_tmpl.format = stimg.format;
+ surf_tmpl.u.tex.level = stimg.level;
+ surf_tmpl.u.tex.first_layer = stimg.layer;
+ surf_tmpl.u.tex.last_layer = stimg.layer;
+ ps = pipe->create_surface(pipe, stimg.texture, &surf_tmpl);
+ pipe_resource_reference(&stimg.texture, NULL);
+
+ if (!ps)
+ return;
- ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
- if (ps) {
- strb->Base.Width = ps->width;
- strb->Base.Height = ps->height;
strb->Base.Format = st_pipe_format_to_mesa_format(ps->format);
strb->Base._BaseFormat = st_pipe_format_to_base_format(ps->format);
strb->Base.InternalFormat = strb->Base._BaseFormat;
- pipe_surface_reference(&strb->surface, ps);
- pipe_resource_reference(&strb->texture, ps->texture);
-
+ st_set_ws_renderbuffer_surface(strb, ps);
pipe_surface_reference(&ps, NULL);
}
}
static void
-st_bind_surface(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- struct pipe_surface *ps)
+st_bind_egl_image(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ struct st_egl_image *stimg,
+ bool tex_storage,
+ bool native_supported)
{
+ struct st_context *st = st_context(ctx);
struct st_texture_object *stObj;
struct st_texture_image *stImage;
GLenum internalFormat;
- gl_format texFormat;
+ mesa_format texFormat;
/* map pipe format to base format */
- if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
+ if (util_format_get_component_bits(stimg->format,
+ UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
internalFormat = GL_RGBA;
else
internalFormat = GL_RGB;
/* switch to surface based */
if (!stObj->surface_based) {
- _mesa_clear_texture_object(ctx, texObj);
+ _mesa_clear_texture_object(ctx, texObj, NULL);
stObj->surface_based = GL_TRUE;
}
- texFormat = st_pipe_format_to_mesa_format(ps->format);
+ /* TODO RequiredTextureImageUnits should probably be reset back
+ * to 1 somewhere if different texture is bound??
+ */
+ if (!native_supported) {
+ switch (stimg->format) {
+ case PIPE_FORMAT_NV12:
+ texFormat = MESA_FORMAT_R_UNORM8;
+ texObj->RequiredTextureImageUnits = 2;
+ break;
+ case PIPE_FORMAT_P016:
+ texFormat = MESA_FORMAT_R_UNORM16;
+ texObj->RequiredTextureImageUnits = 2;
+ break;
+ case PIPE_FORMAT_IYUV:
+ texFormat = MESA_FORMAT_R_UNORM8;
+ texObj->RequiredTextureImageUnits = 3;
+ break;
+ case PIPE_FORMAT_YUYV:
+ case PIPE_FORMAT_UYVY:
+ texFormat = MESA_FORMAT_RG_UNORM8;
+ texObj->RequiredTextureImageUnits = 2;
+ break;
+ case PIPE_FORMAT_AYUV:
+ texFormat = MESA_FORMAT_R8G8B8A8_UNORM;
+ internalFormat = GL_RGBA;
+ texObj->RequiredTextureImageUnits = 1;
+ break;
+ case PIPE_FORMAT_XYUV:
+ texFormat = MESA_FORMAT_R8G8B8X8_UNORM;
+ texObj->RequiredTextureImageUnits = 1;
+ break;
+ default:
+ unreachable("unexpected emulated format");
+ break;
+ }
+ } else {
+ texFormat = st_pipe_format_to_mesa_format(stimg->format);
+ /* Use previously derived internalformat as specified by
+ * EXT_EGL_image_storage.
+ */
+ if (tex_storage && texObj->Target == GL_TEXTURE_2D
+ && stimg->internalformat) {
+ internalFormat = stimg->internalformat;
+ if (internalFormat == GL_NONE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
+ return;
+ }
+ }
+ }
+ assert(texFormat != MESA_FORMAT_NONE);
+
+
+ /* Minify texture size based on level set on the EGLImage. */
+ uint32_t width = u_minify(stimg->texture->width0, stimg->level);
+ uint32_t height = u_minify(stimg->texture->height0, stimg->level);
- _mesa_init_teximage_fields(ctx, texImage,
- ps->width, ps->height, 1, 0, internalFormat,
- texFormat);
+ _mesa_init_teximage_fields(ctx, texImage, width, height,
+ 1, 0, internalFormat, texFormat);
- /* FIXME create a non-default sampler view from the pipe_surface? */
- pipe_resource_reference(&stObj->pt, ps->texture);
- pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+ pipe_resource_reference(&stObj->pt, stimg->texture);
+ st_texture_release_all_sampler_views(st, stObj);
pipe_resource_reference(&stImage->pt, stObj->pt);
+ if (st->pipe->screen->resource_changed)
+ st->pipe->screen->resource_changed(st->pipe->screen, stImage->pt);
- stObj->width0 = ps->width;
- stObj->height0 = ps->height;
- stObj->depth0 = 1;
+ stObj->surface_format = stimg->format;
+ stObj->level_override = stimg->level;
+ stObj->layer_override = stimg->layer;
- _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
+ _mesa_dirty_texobj(ctx, texObj);
}
static void
struct gl_texture_image *texImage,
GLeglImageOES image_handle)
{
- struct st_context *st = st_context(ctx);
- struct pipe_surface *ps;
+ struct st_egl_image stimg;
+ bool native_supported;
- ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
- if (ps) {
- st_bind_surface(ctx, target, texObj, texImage, ps);
- pipe_surface_reference(&ps, NULL);
- }
+ if (!st_get_egl_image(ctx, image_handle, PIPE_BIND_SAMPLER_VIEW,
+ "glEGLImageTargetTexture2D", &stimg,
+ &native_supported))
+ return;
+
+ st_bind_egl_image(ctx, texObj, texImage, &stimg, false, native_supported);
+ pipe_resource_reference(&stimg.texture, NULL);
+}
+
+static void
+st_egl_image_target_tex_storage(struct gl_context *ctx, GLenum target,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ GLeglImageOES image_handle)
+{
+ struct st_egl_image stimg;
+ bool native_supported;
+
+ if (!st_get_egl_image(ctx, image_handle, PIPE_BIND_SAMPLER_VIEW,
+ "glEGLImageTargetTexture2D", &stimg,
+ &native_supported))
+ return;
+
+ st_bind_egl_image(ctx, texObj, texImage, &stimg, true, native_supported);
+ pipe_resource_reference(&stimg.texture, NULL);
}
void
st_init_eglimage_functions(struct dd_function_table *functions)
{
functions->EGLImageTargetTexture2D = st_egl_image_target_texture_2d;
+ functions->EGLImageTargetTexStorage = st_egl_image_target_tex_storage;
functions->EGLImageTargetRenderbufferStorage = st_egl_image_target_renderbuffer_storage;
}