/*
* Mesa 3-D graphics library
- * Version: 7.9
*
* Copyright (C) 2010 LunarG Inc.
*
*/
#include "main/texobj.h"
-#include "main/texfetch.h"
#include "main/teximage.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "st_format.h"
#include "st_manager.h"
-#if FEATURE_OES_EGL_image
-
/**
* Return the base format just like _mesa_base_fbo_format does.
*/
base_format = GL_DEPTH_STENCIL;
}
else {
- if (format == PIPE_FORMAT_S8_USCALED)
+ if (format == PIPE_FORMAT_S8_UINT)
base_format = GL_STENCIL_INDEX;
else
base_format = GL_DEPTH_COMPONENT;
}
static void
-st_egl_image_target_renderbuffer_storage(GLcontext *ctx,
+st_egl_image_target_renderbuffer_storage(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLeglImageOES image_handle)
{
struct st_context *st = st_context(ctx);
struct st_renderbuffer *strb = st_renderbuffer(rb);
struct pipe_surface *ps;
- unsigned usage;
- usage = PIPE_BIND_RENDER_TARGET;
- ps = st_manager_get_egl_image_surface(st, (void *) image_handle, usage);
+ ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
if (ps) {
strb->Base.Width = ps->width;
strb->Base.Height = ps->height;
strb->Base.Format = st_pipe_format_to_mesa_format(ps->format);
- strb->Base.DataType = st_format_datatype(ps->format);
strb->Base._BaseFormat = st_pipe_format_to_base_format(ps->format);
strb->Base.InternalFormat = strb->Base._BaseFormat;
}
static void
-st_bind_surface(GLcontext *ctx, GLenum target,
+st_bind_surface(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
struct pipe_surface *ps)
struct st_texture_object *stObj;
struct st_texture_image *stImage;
GLenum internalFormat;
+ gl_format texFormat;
/* map pipe format to base format */
if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
stObj->surface_based = GL_TRUE;
}
- _mesa_init_teximage_fields(ctx, target, texImage,
- ps->width, ps->height, 1, 0, internalFormat);
- texImage->TexFormat = st_pipe_format_to_mesa_format(ps->format);
- _mesa_set_fetch_functions(texImage, 2);
+ texFormat = st_pipe_format_to_mesa_format(ps->format);
+
+ _mesa_init_teximage_fields(ctx, texImage,
+ ps->width, ps->height, 1, 0, internalFormat,
+ texFormat);
/* FIXME create a non-default sampler view from the pipe_surface? */
pipe_resource_reference(&stObj->pt, ps->texture);
+ pipe_sampler_view_reference(&stObj->sampler_view, NULL);
pipe_resource_reference(&stImage->pt, stObj->pt);
stObj->width0 = ps->width;
stObj->height0 = ps->height;
stObj->depth0 = 1;
+ stObj->surface_format = ps->format;
- _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
+ _mesa_dirty_texobj(ctx, texObj);
}
static void
-st_egl_image_target_texture_2d(GLcontext *ctx, GLenum target,
+st_egl_image_target_texture_2d(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLeglImageOES image_handle)
{
struct st_context *st = st_context(ctx);
struct pipe_surface *ps;
- unsigned usage;
- usage = PIPE_BIND_SAMPLER_VIEW;
- ps = st_manager_get_egl_image_surface(st, (void *) image_handle, usage);
+ ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
if (ps) {
st_bind_surface(ctx, target, texObj, texImage, ps);
pipe_surface_reference(&ps, NULL);
functions->EGLImageTargetTexture2D = st_egl_image_target_texture_2d;
functions->EGLImageTargetRenderbufferStorage = st_egl_image_target_renderbuffer_storage;
}
-
-#endif /* FEATURE_OES_EGL_image */