* Chia-I Wu <olv@lunarg.com>
*/
+#include "main/errors.h"
#include "main/texobj.h"
#include "main/teximage.h"
#include "util/u_inlines.h"
#include "st_format.h"
#include "st_manager.h"
#include "st_sampler_view.h"
+#include "util/u_surface.h"
+static bool
+is_format_supported(struct pipe_screen *screen, enum pipe_format format,
+ unsigned nr_samples, unsigned usage)
+{
+ bool supported = screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
+ nr_samples, usage);
+
+ /* for sampling, some formats can be emulated.. it doesn't matter that
+ * the surface will have a format that the driver can't cope with because
+ * we'll give it sampler view formats that it can deal with and generate
+ * a shader variant that converts.
+ */
+ if ((usage == PIPE_BIND_SAMPLER_VIEW) && !supported) {
+ if (format == PIPE_FORMAT_IYUV) {
+ supported = screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ usage);
+ } else if (format == PIPE_FORMAT_NV12) {
+ supported = screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ usage) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM,
+ PIPE_TEXTURE_2D, nr_samples,
+ usage);
+ }
+ }
+
+ return supported;
+}
+
+/**
+ * Return the gallium texture of an EGLImage.
+ */
+static bool
+st_get_egl_image(struct gl_context *ctx, GLeglImageOES image_handle,
+ unsigned usage, const char *error, struct st_egl_image *out)
+{
+ struct st_context *st = st_context(ctx);
+ struct pipe_screen *screen = st->pipe->screen;
+ struct st_manager *smapi =
+ (struct st_manager *) st->iface.st_context_private;
+
+ if (!smapi || !smapi->get_egl_image)
+ return false;
+
+ memset(out, 0, sizeof(*out));
+ if (!smapi->get_egl_image(smapi, (void *) image_handle, out)) {
+ /* image_handle does not refer to a valid EGL image object */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(image handle not found)", error);
+ return false;
+ }
+
+ if (!is_format_supported(screen, out->format, out->texture->nr_samples, usage)) {
+ /* unable to specify a texture object using the specified EGL image */
+ pipe_resource_reference(&out->texture, NULL);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format not supported)", error);
+ return false;
+ }
+
+ return true;
+}
/**
* Return the base format just like _mesa_base_fbo_format does.
struct gl_renderbuffer *rb,
GLeglImageOES image_handle)
{
- struct st_context *st = st_context(ctx);
struct st_renderbuffer *strb = st_renderbuffer(rb);
- struct pipe_surface *ps;
+ struct st_egl_image stimg;
+
+ if (st_get_egl_image(ctx, image_handle, PIPE_BIND_RENDER_TARGET,
+ "glEGLImageTargetRenderbufferStorage",
+ &stimg)) {
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct pipe_surface *ps, surf_tmpl;
+
+ u_surface_default_template(&surf_tmpl, stimg.texture);
+ surf_tmpl.format = stimg.format;
+ surf_tmpl.u.tex.level = stimg.level;
+ surf_tmpl.u.tex.first_layer = stimg.layer;
+ surf_tmpl.u.tex.last_layer = stimg.layer;
+ ps = pipe->create_surface(pipe, stimg.texture, &surf_tmpl);
+ pipe_resource_reference(&stimg.texture, NULL);
+
+ if (!ps)
+ return;
- ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
- if (ps) {
strb->Base.Width = ps->width;
strb->Base.Height = ps->height;
strb->Base.Format = st_pipe_format_to_mesa_format(ps->format);
strb->Base._BaseFormat = st_pipe_format_to_base_format(ps->format);
strb->Base.InternalFormat = strb->Base._BaseFormat;
- pipe_surface_reference(&strb->surface, ps);
+ struct pipe_surface **psurf =
+ util_format_is_srgb(ps->format) ? &strb->surface_srgb :
+ &strb->surface_linear;
+
+ pipe_surface_reference(psurf, ps);
+ strb->surface = *psurf;
pipe_resource_reference(&strb->texture, ps->texture);
pipe_surface_reference(&ps, NULL);
}
static void
-st_bind_surface(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- struct pipe_surface *ps)
+st_bind_egl_image(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ struct st_egl_image *stimg)
{
struct st_context *st = st_context(ctx);
struct st_texture_object *stObj;
mesa_format texFormat;
/* map pipe format to base format */
- if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
+ if (util_format_get_component_bits(stimg->format,
+ UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
internalFormat = GL_RGBA;
else
internalFormat = GL_RGB;
/* switch to surface based */
if (!stObj->surface_based) {
- _mesa_clear_texture_object(ctx, texObj);
+ _mesa_clear_texture_object(ctx, texObj, NULL);
stObj->surface_based = GL_TRUE;
}
- texFormat = st_pipe_format_to_mesa_format(ps->format);
+ texFormat = st_pipe_format_to_mesa_format(stimg->format);
/* TODO RequiredTextureImageUnits should probably be reset back
* to 1 somewhere if different texture is bound??
*/
if (texFormat == MESA_FORMAT_NONE) {
- switch (ps->format) {
+ switch (stimg->format) {
case PIPE_FORMAT_NV12:
texFormat = MESA_FORMAT_R_UNORM8;
texObj->RequiredTextureImageUnits = 2;
}
_mesa_init_teximage_fields(ctx, texImage,
- ps->width, ps->height, 1, 0, internalFormat,
- texFormat);
+ stimg->texture->width0, stimg->texture->height0,
+ 1, 0, internalFormat, texFormat);
- /* FIXME create a non-default sampler view from the pipe_surface? */
- pipe_resource_reference(&stObj->pt, ps->texture);
+ pipe_resource_reference(&stObj->pt, stimg->texture);
st_texture_release_all_sampler_views(st, stObj);
pipe_resource_reference(&stImage->pt, stObj->pt);
- stObj->surface_format = ps->format;
+ stObj->surface_format = stimg->format;
+ stObj->level_override = stimg->level;
+ stObj->layer_override = stimg->layer;
_mesa_dirty_texobj(ctx, texObj);
}
struct gl_texture_image *texImage,
GLeglImageOES image_handle)
{
- struct st_context *st = st_context(ctx);
- struct pipe_surface *ps;
+ struct st_egl_image stimg;
- ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
- if (ps) {
- st_bind_surface(ctx, target, texObj, texImage, ps);
- pipe_surface_reference(&ps, NULL);
- }
+ if (!st_get_egl_image(ctx, image_handle, PIPE_BIND_SAMPLER_VIEW,
+ "glEGLImageTargetTexture2D", &stimg))
+ return;
+
+ st_bind_egl_image(ctx, texObj, texImage, &stimg);
+ pipe_resource_reference(&stimg.texture, NULL);
}
void