st/mesa: Include mfeatures.h in files that perform feature tests.
[mesa.git] / src / mesa / state_tracker / st_cb_eglimage.c
index 4aaf91d5a19dd6188a7ed5524f98a0b10c130696..dfde821fc19ced24dc53a1ada89e265265e93b46 100644 (file)
@@ -26,6 +26,7 @@
  *    Chia-I Wu <olv@lunarg.com>
  */
 
+#include "main/mfeatures.h"
 #include "main/texobj.h"
 #include "main/texfetch.h"
 #include "main/teximage.h"
@@ -33,6 +34,7 @@
 #include "util/u_format.h"
 #include "st_cb_eglimage.h"
 #include "st_cb_fbo.h"
+#include "st_context.h"
 #include "st_texture.h"
 #include "st_format.h"
 #include "st_manager.h"
@@ -70,7 +72,7 @@ st_pipe_format_to_base_format(enum pipe_format format)
 }
 
 static void
-st_egl_image_target_renderbuffer_storage(GLcontext *ctx,
+st_egl_image_target_renderbuffer_storage(struct gl_context *ctx,
                                         struct gl_renderbuffer *rb,
                                         GLeglImageOES image_handle)
 {
@@ -97,7 +99,7 @@ st_egl_image_target_renderbuffer_storage(GLcontext *ctx,
 }
 
 static void
-st_bind_surface(GLcontext *ctx, GLenum target,
+st_bind_surface(struct gl_context *ctx, GLenum target,
                 struct gl_texture_object *texObj,
                 struct gl_texture_image *texImage,
                 struct pipe_surface *ps)
@@ -105,6 +107,7 @@ st_bind_surface(GLcontext *ctx, GLenum target,
    struct st_texture_object *stObj;
    struct st_texture_image *stImage;
    GLenum internalFormat;
+   gl_format texFormat;
 
    /* map pipe format to base format */
    if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
@@ -121,13 +124,16 @@ st_bind_surface(GLcontext *ctx, GLenum target,
       stObj->surface_based = GL_TRUE;
    }
 
+   texFormat = st_pipe_format_to_mesa_format(ps->format);
+
    _mesa_init_teximage_fields(ctx, target, texImage,
-                              ps->width, ps->height, 1, 0, internalFormat);
-   texImage->TexFormat = st_pipe_format_to_mesa_format(ps->format);
-   _mesa_set_fetch_functions(texImage, 2);
+                              ps->width, ps->height, 1, 0, internalFormat,
+                              texFormat);
 
    /* FIXME create a non-default sampler view from the pipe_surface? */
-   pipe_resource_reference(&stImage->pt, ps->texture);
+   pipe_resource_reference(&stObj->pt, ps->texture);
+   pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+   pipe_resource_reference(&stImage->pt, stObj->pt);
 
    stObj->width0 = ps->width;
    stObj->height0 = ps->height;
@@ -137,7 +143,7 @@ st_bind_surface(GLcontext *ctx, GLenum target,
 }
 
 static void
-st_egl_image_target_texture_2d(GLcontext *ctx, GLenum target,
+st_egl_image_target_texture_2d(struct gl_context *ctx, GLenum target,
                               struct gl_texture_object *texObj,
                               struct gl_texture_image *texImage,
                               GLeglImageOES image_handle)