* Chia-I Wu <olv@lunarg.com>
*/
+#include "main/mfeatures.h"
#include "main/texobj.h"
#include "main/texfetch.h"
#include "main/teximage.h"
#include "util/u_format.h"
#include "st_cb_eglimage.h"
#include "st_cb_fbo.h"
+#include "st_context.h"
#include "st_texture.h"
#include "st_format.h"
#include "st_manager.h"
}
static void
-st_egl_image_target_renderbuffer_storage(GLcontext *ctx,
+st_egl_image_target_renderbuffer_storage(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLeglImageOES image_handle)
{
}
static void
-st_bind_surface(GLcontext *ctx, GLenum target,
+st_bind_surface(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
struct pipe_surface *ps)
struct st_texture_object *stObj;
struct st_texture_image *stImage;
GLenum internalFormat;
+ gl_format texFormat;
/* map pipe format to base format */
if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
stObj->surface_based = GL_TRUE;
}
+ texFormat = st_pipe_format_to_mesa_format(ps->format);
+
_mesa_init_teximage_fields(ctx, target, texImage,
- ps->width, ps->height, 1, 0, internalFormat);
- texImage->TexFormat = st_pipe_format_to_mesa_format(ps->format);
- _mesa_set_fetch_functions(texImage, 2);
+ ps->width, ps->height, 1, 0, internalFormat,
+ texFormat);
/* FIXME create a non-default sampler view from the pipe_surface? */
- pipe_resource_reference(&stImage->pt, ps->texture);
+ pipe_resource_reference(&stObj->pt, ps->texture);
+ pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+ pipe_resource_reference(&stImage->pt, stObj->pt);
stObj->width0 = ps->width;
stObj->height0 = ps->height;
}
static void
-st_egl_image_target_texture_2d(GLcontext *ctx, GLenum target,
+st_egl_image_target_texture_2d(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLeglImageOES image_handle)